Required Skills (1)
| Skill | Level |
|---|---|
| Hull Upgrades | IV |
Variations (13) Compare All Variations
| Type | Tier | Meta Level | Jita Sell | Armor Hitpoint Bonus | Cap | Duration Bonus | Hardening Bonus | Hitpoint Bonus | Mass Penalty Reduction | Training time multiplier |
|---|---|---|---|---|---|---|---|---|---|---|
| Advanced Armor Layering | T1 | - | 15,000,000.00 ISK | - | - | - | - | - | -2 % | +400% |
| Armor Layering | T1 | - | 1,000,000.00 ISK | - | - | - | - | - | -5 % | +200% |
| Capital Remote Armor Repair Systems | T1 | - | 10,000,000.00 ISK | - | -5 % | - | - | - | - | +900% |
| Capital Remote Hull Repair Systems | T1 | - | 10,000,000.00 ISK | - | -5 % | - | - | - | - | +900% |
| Capital Repair Systems | T1 | - | 20,000,000.00 ISK | - | - | -5 % | - | - | - | +700% |
| EM Armor Compensation | T1 | - | 150,000.00 ISK | - | - | - | 5 % | - | - | +100% |
| Explosive Armor Compensation | T1 | - | 150,000.00 ISK | - | - | - | 5 % | - | - | +100% |
| Hull Upgrades | T1 | - | 85,000.00 ISK | 5 % | - | - | - | - | - | +100% |
| Mechanics | T1 | - | 24,242.71 ISK | - | - | - | - | 5 % | - | - |
| Remote Armor Repair Systems | T1 | - | 99,495.56 ISK | - | -5 % | - | - | - | - | +100% |
| Remote Hull Repair Systems | T1 | - | 125,000.00 ISK | - | -5 % | - | - | - | - | +100% |
| Repair Systems | T1 | - | 45,000.00 ISK | - | - | -5 % | - | - | - | - |
| Thermal Armor Compensation | T1 | - | 149,988.65 ISK | - | - | - | 5 % | - | - | +100% |
| Type | Meta Level | Jita Sell | Armor Hitpoint Bonus | Cap | Duration Bonus | Hardening Bonus | Hitpoint Bonus | Mass Penalty Reduction | Training time multiplier |
|---|---|---|---|---|---|---|---|---|---|
| Advanced Armor Layering | - | 15,000,000.00 ISK | - | - | - | - | - | -2 % | +400% |
| Armor Layering | - | 1,000,000.00 ISK | - | - | - | - | - | -5 % | +200% |
| Capital Remote Armor Repair Systems | - | 10,000,000.00 ISK | - | -5 % | - | - | - | - | +900% |
| Capital Remote Hull Repair Systems | - | 10,000,000.00 ISK | - | -5 % | - | - | - | - | +900% |
| Capital Repair Systems | - | 20,000,000.00 ISK | - | - | -5 % | - | - | - | +700% |
| EM Armor Compensation | - | 150,000.00 ISK | - | - | - | 5 % | - | - | +100% |
| Explosive Armor Compensation | - | 150,000.00 ISK | - | - | - | 5 % | - | - | +100% |
| Hull Upgrades | - | 85,000.00 ISK | 5 % | - | - | - | - | - | +100% |
| Mechanics | - | 24,242.71 ISK | - | - | - | - | 5 % | - | - |
| Remote Armor Repair Systems | - | 99,495.56 ISK | - | -5 % | - | - | - | - | +100% |
| Remote Hull Repair Systems | - | 125,000.00 ISK | - | -5 % | - | - | - | - | +100% |
| Repair Systems | - | 45,000.00 ISK | - | - | -5 % | - | - | - | - |
| Thermal Armor Compensation | - | 149,988.65 ISK | - | - | - | 5 % | - | - | +100% |
Attributes (7)
| ID | Name | Value | Unit | Stackable | High Is Good |
|---|---|---|---|---|---|
| 958 | hardeningBonus (Hardening Bonus) | 5 | % | Yes | + |
| 180 | primaryAttribute (Primary attribute) | intelligence | attributeID | Yes | + |
| 182 | requiredSkill1 (Primary Skill required) | Hull Upgrades | typeID | Yes | + |
| 277 | requiredSkill1Level | 4 | - | Yes | + |
| 181 | secondaryAttribute (Secondary attribute) | memory | attributeID | Yes | + |
| 280 | skillLevel (Level) | 0 | - | Yes | + |
| 275 | skillTimeConstant (Training time multiplier) | 2 | x | Yes | + |
Effects (4)
| ID | Name | Category | Modifiers |
|---|---|---|---|
| 2107 | kineticArmorCompensationHardeningBonusGroupArmorCoating | 0 | 1 |
| 2111 | kineticArmorCompensationHardeningBonusGroupEnergized | 0 | 1 |
| 1897 | shieldCompensationSkillBoostHardeningBonus | 0 | 1 |
| 132 | skillEffect | 0 | 2 |
Outgoing Modifiers (5)
| Effect | Func | Modifying Attr | Op | Modified Attr | Skill | Group |
|---|---|---|---|---|---|---|
| skillEffect | ItemModifier | skillPoints | ModAdd | skillLevel | - | - |
| skillEffect | ItemModifier | skillTimeConstant | Op(9) | skillLevel | - | - |
| shieldCompensationSkillBoostHardeningBonus | ItemModifier | skillLevel | PreMul | hardeningBonus | - | - |
| kineticArmorCompensationHardeningBonusGroupArmorCoating | LocationGroupModifier | hardeningBonus | PostPercent | kineticDamageResistanceBonus | - | Armor Coating |
| kineticArmorCompensationHardeningBonusGroupEnergized | LocationGroupModifier | hardeningBonus | PostPercent | kineticDamageResistanceBonus | - | Energized Armor Membrane |