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Domination Small Artillery Battery

Domination Small Artillery Battery

ID: 27652 | Mobile Projectile Sentry Starbase | Published | Faction
Market: Structures > Starbase Structures > Weapon Batteries > Projectile Batteries

Fires a barrage of medium projectiles at those the Control Tower deems its enemies. Effective at long-range bombardment and can do some damage, but lacks the speed to track the fastest targets.

Required Skills (1)

SkillLevel
Anchoring I

Variations (17)

TypeTierMeta LevelAccuracy falloffActivation proximityArmor HitpointsCharge sizeDamage ModifierOptimal RangePowergrid UsageRate of fireScan ResolutionShield CapacityShield recharge timeSignature RadiusTurret Tracking
Angel Large Artillery Battery Faction - 327,000 330,000 2,250,000 4 +8800% 300,000 364,500 28,690 38 150,000 10,000,000 18,000 0
Angel Large AutoCannon Battery Faction - 85,500 90,000 2,250,000 4 +4900% 21,000 243,000 8,440 38 150,000 10,000,000 18,000 0.01
Angel Medium Artillery Battery Faction - 246,000 330,000 1,125,000 3 +7200% 280,500 182,250 23,650 82 75,000 5,000,000 12,000 0
Angel Medium AutoCannon Battery Faction - 63,000 90,000 1,125,000 3 +4600% 15,000 121,500 7,880 82 75,000 5,000,000 12,000 0.03
Angel Small Artillery Battery Faction - 168,000 330,000 562,500 2 +4700% 187,500 91,125 15,750 275 37,500 2,500,000 6,000 0.01
Angel Small AutoCannon Battery Faction - 42,000 90,000 562,500 2 +3200% 10,500 60,750 5,630 275 37,500 2,500,000 6,000 0.04
Domination Large Artillery Battery Faction - 327,000 330,000 3,000,000 4 +9600% 300,000 324,000 28,690 42 200,000 10,000,000 18,000 0
Domination Large AutoCannon Battery Faction - 85,500 90,000 3,000,000 4 +5400% 21,000 216,000 8,440 42 200,000 10,000,000 18,000 0.01
Domination Medium Artillery Battery Faction - 246,000 330,000 1,500,000 3 +7900% 280,500 162,000 23,650 90 100,000 5,000,000 12,000 0
Domination Medium AutoCannon Battery Faction - 63,000 90,000 1,500,000 3 +5000% 15,000 108,000 7,880 90 100,000 5,000,000 12,000 0.03
Domination Small AutoCannon Battery Faction - 42,000 90,000 750,000 2 +3500% 10,500 54,000 5,630 300 50,000 2,500,000 6,000 0.04
Large Artillery Battery T1 - 327,000 330,000 1,500,000 4 +8000% 300,000 405,000 28,690 35 100,000 10,000,000 18,000 0
Large AutoCannon Battery T1 - 85,500 90,000 1,500,000 4 +4500% 21,000 270,000 8,440 35 100,000 10,000,000 18,000 0.01
Medium Artillery Battery T1 - 246,000 330,000 750,000 3 +6600% 280,500 202,500 23,650 75 50,000 5,000,000 12,000 0
Medium AutoCannon Battery T1 - 63,000 90,000 750,000 3 +4200% 15,000 135,000 7,880 75 50,000 5,000,000 12,000 0.03
Small Artillery Battery T1 - 168,000 330,000 375,000 2 +4300% 187,500 101,250 15,750 250 25,000 2,500,000 6,000 0.01
Small AutoCannon Battery T1 - 42,000 90,000 375,000 2 +2900% 10,500 67,500 5,630 250 25,000 2,500,000 6,000 0.04
TypeMeta LevelAccuracy falloffActivation proximityArmor HitpointsCharge sizeDamage ModifierOptimal RangePowergrid UsageRate of fireScan ResolutionShield CapacityShield recharge timeSignature RadiusTurret Tracking
Large Artillery Battery - 327,000 330,000 1,500,000 4 +8000% 300,000 405,000 28,690 35 100,000 10,000,000 18,000 0
Large AutoCannon Battery - 85,500 90,000 1,500,000 4 +4500% 21,000 270,000 8,440 35 100,000 10,000,000 18,000 0.01
Medium Artillery Battery - 246,000 330,000 750,000 3 +6600% 280,500 202,500 23,650 75 50,000 5,000,000 12,000 0
Medium AutoCannon Battery - 63,000 90,000 750,000 3 +4200% 15,000 135,000 7,880 75 50,000 5,000,000 12,000 0.03
Small Artillery Battery - 168,000 330,000 375,000 2 +4300% 187,500 101,250 15,750 250 25,000 2,500,000 6,000 0.01
Small AutoCannon Battery - 42,000 90,000 375,000 2 +2900% 10,500 67,500 5,630 250 25,000 2,500,000 6,000 0.04
TypeMeta LevelAccuracy falloffActivation proximityArmor HitpointsCharge sizeDamage ModifierOptimal RangePowergrid UsageRate of fireScan ResolutionShield CapacityShield recharge timeSignature RadiusTurret Tracking
Angel Large Artillery Battery - 327,000 330,000 2,250,000 4 +8800% 300,000 364,500 28,690 38 150,000 10,000,000 18,000 0
Angel Large AutoCannon Battery - 85,500 90,000 2,250,000 4 +4900% 21,000 243,000 8,440 38 150,000 10,000,000 18,000 0.01
Angel Medium Artillery Battery - 246,000 330,000 1,125,000 3 +7200% 280,500 182,250 23,650 82 75,000 5,000,000 12,000 0
Angel Medium AutoCannon Battery - 63,000 90,000 1,125,000 3 +4600% 15,000 121,500 7,880 82 75,000 5,000,000 12,000 0.03
Angel Small Artillery Battery - 168,000 330,000 562,500 2 +4700% 187,500 91,125 15,750 275 37,500 2,500,000 6,000 0.01
Angel Small AutoCannon Battery - 42,000 90,000 562,500 2 +3200% 10,500 60,750 5,630 275 37,500 2,500,000 6,000 0.04
Domination Large Artillery Battery - 327,000 330,000 3,000,000 4 +9600% 300,000 324,000 28,690 42 200,000 10,000,000 18,000 0
Domination Large AutoCannon Battery - 85,500 90,000 3,000,000 4 +5400% 21,000 216,000 8,440 42 200,000 10,000,000 18,000 0.01
Domination Medium Artillery Battery - 246,000 330,000 1,500,000 3 +7900% 280,500 162,000 23,650 90 100,000 5,000,000 12,000 0
Domination Medium AutoCannon Battery - 63,000 90,000 1,500,000 3 +5000% 15,000 108,000 7,880 90 100,000 5,000,000 12,000 0.03
Domination Small AutoCannon Battery - 42,000 90,000 750,000 2 +3500% 10,500 54,000 5,630 300 50,000 2,500,000 6,000 0.04

Compatible Charges (32)

ChargeGroupDamage RangeTracking
Arch Angel Carbonized Lead M Projectile Ammo 0 / 0 / 8.8 / 2.2 +60% +5%
Arch Angel Depleted Uranium M Projectile Ammo 0 / 6.6 / 4.4 / 6.6 - +20%
Arch Angel EMP M Projectile Ammo 19.8 / 0 / 2.2 / 4.4 -50% -
Arch Angel Fusion M Projectile Ammo 0 / 0 / 4.4 / 22 -50% -
Arch Angel Nuclear M Projectile Ammo 0 / 0 / 2.2 / 8.8 +60% +5%
Arch Angel Phased Plasma M Projectile Ammo 0 / 22 / 4.4 / 0 -50% -
Arch Angel Proton M Projectile Ammo 6.6 / 0 / 4.4 / 0 +60% +5%
Arch Angel Titanium Sabot M Projectile Ammo 0 / 0 / 13.2 / 4.4 - +20%
Carbonized Lead M Projectile Ammo 0 / 0 / 8 / 2 +60% +5%
Depleted Uranium M Projectile Ammo 0 / 6 / 4 / 6 - +20%
Domination Carbonized Lead M Projectile Ammo 0 / 0 / 9.6 / 2.4 +60% +5%
Domination Depleted Uranium M Projectile Ammo 0 / 7.2 / 4.8 / 7.2 - +20%
Domination EMP M Projectile Ammo 21.6 / 0 / 2.4 / 4.8 -50% -
Domination Fusion M Projectile Ammo 0 / 0 / 4.8 / 24 -50% -
Domination Nuclear M Projectile Ammo 0 / 0 / 2.4 / 9.6 +60% +5%
Domination Phased Plasma M Projectile Ammo 0 / 24 / 4.8 / 0 -50% -
Domination Proton M Projectile Ammo 7.2 / 0 / 4.8 / 0 +60% +5%
Domination Titanium Sabot M Projectile Ammo 0 / 0 / 14.4 / 4.8 - +20%
EMP M Projectile Ammo 18 / 0 / 2 / 4 -50% -
Fusion M Projectile Ammo 0 / 0 / 4 / 20 -50% -
Nuclear M Projectile Ammo 0 / 0 / 2 / 8 +60% +5%
Phased Plasma M Projectile Ammo 0 / 20 / 4 / 0 -50% -
Proton M Projectile Ammo 6 / 0 / 4 / 0 +60% +5%
Republic Fleet Carbonized Lead M Projectile Ammo 0 / 0 / 9.2 / 2.3 +60% +5%
Republic Fleet Depleted Uranium M Projectile Ammo 0 / 6.9 / 4.6 / 6.9 - +20%
Republic Fleet EMP M Projectile Ammo 20.7 / 0 / 2.3 / 4.6 -50% -
Republic Fleet Fusion M Projectile Ammo 0 / 0 / 4.6 / 23 -50% -
Republic Fleet Nuclear M Projectile Ammo 0 / 0 / 2.3 / 9.2 +60% +5%
Republic Fleet Phased Plasma M Projectile Ammo 0 / 23 / 4.6 / 0 -50% -
Republic Fleet Proton M Projectile Ammo 6.9 / 0 / 4.6 / 0 +60% +5%
Republic Fleet Titanium Sabot M Projectile Ammo 0 / 0 / 13.8 / 4.6 - +20%
Titanium Sabot M Projectile Ammo 0 / 0 / 12 / 4 - +20%
ChargeDamage RangeTracking
Arch Angel Carbonized Lead M 0 / 0 / 8.8 / 2.2 +60% +5%
Arch Angel Depleted Uranium M 0 / 6.6 / 4.4 / 6.6 - +20%
Arch Angel EMP M 19.8 / 0 / 2.2 / 4.4 -50% -
Arch Angel Fusion M 0 / 0 / 4.4 / 22 -50% -
Arch Angel Nuclear M 0 / 0 / 2.2 / 8.8 +60% +5%
Arch Angel Phased Plasma M 0 / 22 / 4.4 / 0 -50% -
Arch Angel Proton M 6.6 / 0 / 4.4 / 0 +60% +5%
Arch Angel Titanium Sabot M 0 / 0 / 13.2 / 4.4 - +20%
Carbonized Lead M 0 / 0 / 8 / 2 +60% +5%
Depleted Uranium M 0 / 6 / 4 / 6 - +20%
Domination Carbonized Lead M 0 / 0 / 9.6 / 2.4 +60% +5%
Domination Depleted Uranium M 0 / 7.2 / 4.8 / 7.2 - +20%
Domination EMP M 21.6 / 0 / 2.4 / 4.8 -50% -
Domination Fusion M 0 / 0 / 4.8 / 24 -50% -
Domination Nuclear M 0 / 0 / 2.4 / 9.6 +60% +5%
Domination Phased Plasma M 0 / 24 / 4.8 / 0 -50% -
Domination Proton M 7.2 / 0 / 4.8 / 0 +60% +5%
Domination Titanium Sabot M 0 / 0 / 14.4 / 4.8 - +20%
EMP M 18 / 0 / 2 / 4 -50% -
Fusion M 0 / 0 / 4 / 20 -50% -
Nuclear M 0 / 0 / 2 / 8 +60% +5%
Phased Plasma M 0 / 20 / 4 / 0 -50% -
Proton M 6 / 0 / 4 / 0 +60% +5%
Republic Fleet Carbonized Lead M 0 / 0 / 9.2 / 2.3 +60% +5%
Republic Fleet Depleted Uranium M 0 / 6.9 / 4.6 / 6.9 - +20%
Republic Fleet EMP M 20.7 / 0 / 2.3 / 4.6 -50% -
Republic Fleet Fusion M 0 / 0 / 4.6 / 23 -50% -
Republic Fleet Nuclear M 0 / 0 / 2.3 / 9.2 +60% +5%
Republic Fleet Phased Plasma M 0 / 23 / 4.6 / 0 -50% -
Republic Fleet Proton M 6.9 / 0 / 4.6 / 0 +60% +5%
Republic Fleet Titanium Sabot M 0 / 0 / 13.8 / 4.6 - +20%
Titanium Sabot M 0 / 0 / 12 / 4 - +20%

Attributes (51)

IDNameValueUnitStackableHigh Is Good
771 ammoCapacity 10000 - Yes +
556 anchoringDelay (Anchoring Delay) 5000 s Yes +
265 armorHP (Armor Hitpoints) 750000 HP Yes +
524 armorUniformity 0.75 - Yes +
604 chargeGroup1 (Used with (Charge Group)) Projectile Ammo groupID Yes +
56 chargeRate (Charges Per Cycle) 1 - Yes +
128 chargeSize (Charge size) 2 1=small 2=medium 3=l Yes +
1165 controlTowerMinimumDistance (Minimum Anchoring Distance From Starbase Shield) 5000 m Yes +
50 cpu (CPU usage) 0 tf Yes -
64 damageMultiplier (Damage Modifier) 52 x No +
872 disallowOffensiveModifiers 1 - Yes +
113 emDamageResonance (Structure EM Damage Resistance) 1 % No -
476 entityAttackDelayMax 30000 - Yes +
475 entityAttackDelayMin 7500 - Yes +
416 entityFlyRange 187500 - Yes +
466 entityReactionFactor 0.5 - Yes +
111 explosiveDamageResonance (Structure Explosive Damage Resistance) 1 % No -
158 falloff (Accuracy falloff) 168000 m No +
2244 fighterAbilityAntiCapitalMissileResistance 1 % Yes -
245 gfxTurretID 488 - Yes +
9 hp (Structure Hitpoints) 100000 HP Yes +
156 incapacitationRatio 0.001 - Yes +
109 kineticDamageResonance (Structure Kinetic Damage Resistance) 1 % No -
192 maxLockedTargets (Maximum Locked Targets) 1 - Yes +
54 maxRange (Optimal Range) 187500 m No +
76 maxTargetRange (Maximum Targeting Range) 500000 m No +
1692 metaGroupID 4 - Yes +
677 onliningDelay (Onlining Delay) 120000 s Yes +
620 optimalSigRadius (Signature Resolution) 40 m Yes +
1167 posPlayerControlStructure (Player Controllable) 1 1=True 0=False Yes +
30 power (Powergrid Usage) 81000 MW Yes -
154 proximityRange (Activation proximity) 330000 m Yes +
182 requiredSkill1 (Primary Skill required) Anchoring typeID Yes +
277 requiredSkill1Level 1 - Yes +
211 scanGravimetricStrength (Gravimetric Sensor Strength) 200 points No +
209 scanLadarStrength (Ladar Sensor Strength) 200 points No +
210 scanMagnetometricStrength (Magnetometric Sensor Strength) 200 points No +
208 scanRadarStrength (RADAR Sensor Strength) 200 points No +
564 scanResolution (Scan Resolution) 300 mm No +
263 shieldCapacity (Shield Capacity) 50000 HP Yes +
479 shieldRechargeRate (Shield recharge time) 2500000 s Yes -
484 shieldUniformity 0.75 - Yes +
552 signatureRadius (Signature Radius) 6000 m No -
51 speed (Rate of fire) 15750 s No -
525 structureUniformity 1 - Yes +
691 targetSwitchDelay 60000 s Yes +
110 thermalDamageResonance (Structure Thermal Damage Resistance) 1 % No -
160 trackingSpeed (Turret Tracking) 0.00704 - No +
1768 typeColorScheme 11318 - No -
676 unanchoringDelay (Unanchoring Delay) 5000 s Yes +
136 uniformity 1 - Yes +

Effects (4)

IDNameCategoryModifiers
1022 anchorDropForStructures 1 0
1023 anchorLiftForStructures 1 0
901 onlineForStructures 1 0
1086 projectileFiredForEntities 2 0

Outgoing Modifiers (0)

This type's effects do not modify other attributes.