Domination Small Artillery Battery
Market: Structures > Starbase Structures > Weapon Batteries > Projectile Batteries
Fires a barrage of medium projectiles at those the Control Tower deems its enemies. Effective at long-range bombardment and can do some damage, but lacks the speed to track the fastest targets.
Required Skills (1)
| Skill | Level |
|---|---|
| Anchoring | I |
Variations (17)
| Type | Tier | Meta Level | Accuracy falloff | Activation proximity | Armor Hitpoints | Charge size | Damage Modifier | Optimal Range | Powergrid Usage | Rate of fire | Scan Resolution | Shield Capacity | Shield recharge time | Signature Radius | Turret Tracking |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Angel Large Artillery Battery | Faction | - | 327,000 | 330,000 | 2,250,000 | 4 | +8800% | 300,000 | 364,500 | 28,690 | 38 | 150,000 | 10,000,000 | 18,000 | 0 |
| Angel Large AutoCannon Battery | Faction | - | 85,500 | 90,000 | 2,250,000 | 4 | +4900% | 21,000 | 243,000 | 8,440 | 38 | 150,000 | 10,000,000 | 18,000 | 0.01 |
| Angel Medium Artillery Battery | Faction | - | 246,000 | 330,000 | 1,125,000 | 3 | +7200% | 280,500 | 182,250 | 23,650 | 82 | 75,000 | 5,000,000 | 12,000 | 0 |
| Angel Medium AutoCannon Battery | Faction | - | 63,000 | 90,000 | 1,125,000 | 3 | +4600% | 15,000 | 121,500 | 7,880 | 82 | 75,000 | 5,000,000 | 12,000 | 0.03 |
| Angel Small Artillery Battery | Faction | - | 168,000 | 330,000 | 562,500 | 2 | +4700% | 187,500 | 91,125 | 15,750 | 275 | 37,500 | 2,500,000 | 6,000 | 0.01 |
| Angel Small AutoCannon Battery | Faction | - | 42,000 | 90,000 | 562,500 | 2 | +3200% | 10,500 | 60,750 | 5,630 | 275 | 37,500 | 2,500,000 | 6,000 | 0.04 |
| Domination Large Artillery Battery | Faction | - | 327,000 | 330,000 | 3,000,000 | 4 | +9600% | 300,000 | 324,000 | 28,690 | 42 | 200,000 | 10,000,000 | 18,000 | 0 |
| Domination Large AutoCannon Battery | Faction | - | 85,500 | 90,000 | 3,000,000 | 4 | +5400% | 21,000 | 216,000 | 8,440 | 42 | 200,000 | 10,000,000 | 18,000 | 0.01 |
| Domination Medium Artillery Battery | Faction | - | 246,000 | 330,000 | 1,500,000 | 3 | +7900% | 280,500 | 162,000 | 23,650 | 90 | 100,000 | 5,000,000 | 12,000 | 0 |
| Domination Medium AutoCannon Battery | Faction | - | 63,000 | 90,000 | 1,500,000 | 3 | +5000% | 15,000 | 108,000 | 7,880 | 90 | 100,000 | 5,000,000 | 12,000 | 0.03 |
| Domination Small AutoCannon Battery | Faction | - | 42,000 | 90,000 | 750,000 | 2 | +3500% | 10,500 | 54,000 | 5,630 | 300 | 50,000 | 2,500,000 | 6,000 | 0.04 |
| Large Artillery Battery | T1 | - | 327,000 | 330,000 | 1,500,000 | 4 | +8000% | 300,000 | 405,000 | 28,690 | 35 | 100,000 | 10,000,000 | 18,000 | 0 |
| Large AutoCannon Battery | T1 | - | 85,500 | 90,000 | 1,500,000 | 4 | +4500% | 21,000 | 270,000 | 8,440 | 35 | 100,000 | 10,000,000 | 18,000 | 0.01 |
| Medium Artillery Battery | T1 | - | 246,000 | 330,000 | 750,000 | 3 | +6600% | 280,500 | 202,500 | 23,650 | 75 | 50,000 | 5,000,000 | 12,000 | 0 |
| Medium AutoCannon Battery | T1 | - | 63,000 | 90,000 | 750,000 | 3 | +4200% | 15,000 | 135,000 | 7,880 | 75 | 50,000 | 5,000,000 | 12,000 | 0.03 |
| Small Artillery Battery | T1 | - | 168,000 | 330,000 | 375,000 | 2 | +4300% | 187,500 | 101,250 | 15,750 | 250 | 25,000 | 2,500,000 | 6,000 | 0.01 |
| Small AutoCannon Battery | T1 | - | 42,000 | 90,000 | 375,000 | 2 | +2900% | 10,500 | 67,500 | 5,630 | 250 | 25,000 | 2,500,000 | 6,000 | 0.04 |
| Type | Meta Level | Accuracy falloff | Activation proximity | Armor Hitpoints | Charge size | Damage Modifier | Optimal Range | Powergrid Usage | Rate of fire | Scan Resolution | Shield Capacity | Shield recharge time | Signature Radius | Turret Tracking |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Large Artillery Battery | - | 327,000 | 330,000 | 1,500,000 | 4 | +8000% | 300,000 | 405,000 | 28,690 | 35 | 100,000 | 10,000,000 | 18,000 | 0 |
| Large AutoCannon Battery | - | 85,500 | 90,000 | 1,500,000 | 4 | +4500% | 21,000 | 270,000 | 8,440 | 35 | 100,000 | 10,000,000 | 18,000 | 0.01 |
| Medium Artillery Battery | - | 246,000 | 330,000 | 750,000 | 3 | +6600% | 280,500 | 202,500 | 23,650 | 75 | 50,000 | 5,000,000 | 12,000 | 0 |
| Medium AutoCannon Battery | - | 63,000 | 90,000 | 750,000 | 3 | +4200% | 15,000 | 135,000 | 7,880 | 75 | 50,000 | 5,000,000 | 12,000 | 0.03 |
| Small Artillery Battery | - | 168,000 | 330,000 | 375,000 | 2 | +4300% | 187,500 | 101,250 | 15,750 | 250 | 25,000 | 2,500,000 | 6,000 | 0.01 |
| Small AutoCannon Battery | - | 42,000 | 90,000 | 375,000 | 2 | +2900% | 10,500 | 67,500 | 5,630 | 250 | 25,000 | 2,500,000 | 6,000 | 0.04 |
| Type | Meta Level | Accuracy falloff | Activation proximity | Armor Hitpoints | Charge size | Damage Modifier | Optimal Range | Powergrid Usage | Rate of fire | Scan Resolution | Shield Capacity | Shield recharge time | Signature Radius | Turret Tracking |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Angel Large Artillery Battery | - | 327,000 | 330,000 | 2,250,000 | 4 | +8800% | 300,000 | 364,500 | 28,690 | 38 | 150,000 | 10,000,000 | 18,000 | 0 |
| Angel Large AutoCannon Battery | - | 85,500 | 90,000 | 2,250,000 | 4 | +4900% | 21,000 | 243,000 | 8,440 | 38 | 150,000 | 10,000,000 | 18,000 | 0.01 |
| Angel Medium Artillery Battery | - | 246,000 | 330,000 | 1,125,000 | 3 | +7200% | 280,500 | 182,250 | 23,650 | 82 | 75,000 | 5,000,000 | 12,000 | 0 |
| Angel Medium AutoCannon Battery | - | 63,000 | 90,000 | 1,125,000 | 3 | +4600% | 15,000 | 121,500 | 7,880 | 82 | 75,000 | 5,000,000 | 12,000 | 0.03 |
| Angel Small Artillery Battery | - | 168,000 | 330,000 | 562,500 | 2 | +4700% | 187,500 | 91,125 | 15,750 | 275 | 37,500 | 2,500,000 | 6,000 | 0.01 |
| Angel Small AutoCannon Battery | - | 42,000 | 90,000 | 562,500 | 2 | +3200% | 10,500 | 60,750 | 5,630 | 275 | 37,500 | 2,500,000 | 6,000 | 0.04 |
| Domination Large Artillery Battery | - | 327,000 | 330,000 | 3,000,000 | 4 | +9600% | 300,000 | 324,000 | 28,690 | 42 | 200,000 | 10,000,000 | 18,000 | 0 |
| Domination Large AutoCannon Battery | - | 85,500 | 90,000 | 3,000,000 | 4 | +5400% | 21,000 | 216,000 | 8,440 | 42 | 200,000 | 10,000,000 | 18,000 | 0.01 |
| Domination Medium Artillery Battery | - | 246,000 | 330,000 | 1,500,000 | 3 | +7900% | 280,500 | 162,000 | 23,650 | 90 | 100,000 | 5,000,000 | 12,000 | 0 |
| Domination Medium AutoCannon Battery | - | 63,000 | 90,000 | 1,500,000 | 3 | +5000% | 15,000 | 108,000 | 7,880 | 90 | 100,000 | 5,000,000 | 12,000 | 0.03 |
| Domination Small AutoCannon Battery | - | 42,000 | 90,000 | 750,000 | 2 | +3500% | 10,500 | 54,000 | 5,630 | 300 | 50,000 | 2,500,000 | 6,000 | 0.04 |
Compatible Charges (32)
| Charge | Group | Damage | Range | Tracking |
|---|---|---|---|---|
| Arch Angel Carbonized Lead M | Projectile Ammo | 0 / 0 / 8.8 / 2.2 | +60% | +5% |
| Arch Angel Depleted Uranium M | Projectile Ammo | 0 / 6.6 / 4.4 / 6.6 | - | +20% |
| Arch Angel EMP M | Projectile Ammo | 19.8 / 0 / 2.2 / 4.4 | -50% | - |
| Arch Angel Fusion M | Projectile Ammo | 0 / 0 / 4.4 / 22 | -50% | - |
| Arch Angel Nuclear M | Projectile Ammo | 0 / 0 / 2.2 / 8.8 | +60% | +5% |
| Arch Angel Phased Plasma M | Projectile Ammo | 0 / 22 / 4.4 / 0 | -50% | - |
| Arch Angel Proton M | Projectile Ammo | 6.6 / 0 / 4.4 / 0 | +60% | +5% |
| Arch Angel Titanium Sabot M | Projectile Ammo | 0 / 0 / 13.2 / 4.4 | - | +20% |
| Carbonized Lead M | Projectile Ammo | 0 / 0 / 8 / 2 | +60% | +5% |
| Depleted Uranium M | Projectile Ammo | 0 / 6 / 4 / 6 | - | +20% |
| Domination Carbonized Lead M | Projectile Ammo | 0 / 0 / 9.6 / 2.4 | +60% | +5% |
| Domination Depleted Uranium M | Projectile Ammo | 0 / 7.2 / 4.8 / 7.2 | - | +20% |
| Domination EMP M | Projectile Ammo | 21.6 / 0 / 2.4 / 4.8 | -50% | - |
| Domination Fusion M | Projectile Ammo | 0 / 0 / 4.8 / 24 | -50% | - |
| Domination Nuclear M | Projectile Ammo | 0 / 0 / 2.4 / 9.6 | +60% | +5% |
| Domination Phased Plasma M | Projectile Ammo | 0 / 24 / 4.8 / 0 | -50% | - |
| Domination Proton M | Projectile Ammo | 7.2 / 0 / 4.8 / 0 | +60% | +5% |
| Domination Titanium Sabot M | Projectile Ammo | 0 / 0 / 14.4 / 4.8 | - | +20% |
| EMP M | Projectile Ammo | 18 / 0 / 2 / 4 | -50% | - |
| Fusion M | Projectile Ammo | 0 / 0 / 4 / 20 | -50% | - |
| Nuclear M | Projectile Ammo | 0 / 0 / 2 / 8 | +60% | +5% |
| Phased Plasma M | Projectile Ammo | 0 / 20 / 4 / 0 | -50% | - |
| Proton M | Projectile Ammo | 6 / 0 / 4 / 0 | +60% | +5% |
| Republic Fleet Carbonized Lead M | Projectile Ammo | 0 / 0 / 9.2 / 2.3 | +60% | +5% |
| Republic Fleet Depleted Uranium M | Projectile Ammo | 0 / 6.9 / 4.6 / 6.9 | - | +20% |
| Republic Fleet EMP M | Projectile Ammo | 20.7 / 0 / 2.3 / 4.6 | -50% | - |
| Republic Fleet Fusion M | Projectile Ammo | 0 / 0 / 4.6 / 23 | -50% | - |
| Republic Fleet Nuclear M | Projectile Ammo | 0 / 0 / 2.3 / 9.2 | +60% | +5% |
| Republic Fleet Phased Plasma M | Projectile Ammo | 0 / 23 / 4.6 / 0 | -50% | - |
| Republic Fleet Proton M | Projectile Ammo | 6.9 / 0 / 4.6 / 0 | +60% | +5% |
| Republic Fleet Titanium Sabot M | Projectile Ammo | 0 / 0 / 13.8 / 4.6 | - | +20% |
| Titanium Sabot M | Projectile Ammo | 0 / 0 / 12 / 4 | - | +20% |
| Charge | Damage | Range | Tracking |
|---|---|---|---|
| Arch Angel Carbonized Lead M | 0 / 0 / 8.8 / 2.2 | +60% | +5% |
| Arch Angel Depleted Uranium M | 0 / 6.6 / 4.4 / 6.6 | - | +20% |
| Arch Angel EMP M | 19.8 / 0 / 2.2 / 4.4 | -50% | - |
| Arch Angel Fusion M | 0 / 0 / 4.4 / 22 | -50% | - |
| Arch Angel Nuclear M | 0 / 0 / 2.2 / 8.8 | +60% | +5% |
| Arch Angel Phased Plasma M | 0 / 22 / 4.4 / 0 | -50% | - |
| Arch Angel Proton M | 6.6 / 0 / 4.4 / 0 | +60% | +5% |
| Arch Angel Titanium Sabot M | 0 / 0 / 13.2 / 4.4 | - | +20% |
| Carbonized Lead M | 0 / 0 / 8 / 2 | +60% | +5% |
| Depleted Uranium M | 0 / 6 / 4 / 6 | - | +20% |
| Domination Carbonized Lead M | 0 / 0 / 9.6 / 2.4 | +60% | +5% |
| Domination Depleted Uranium M | 0 / 7.2 / 4.8 / 7.2 | - | +20% |
| Domination EMP M | 21.6 / 0 / 2.4 / 4.8 | -50% | - |
| Domination Fusion M | 0 / 0 / 4.8 / 24 | -50% | - |
| Domination Nuclear M | 0 / 0 / 2.4 / 9.6 | +60% | +5% |
| Domination Phased Plasma M | 0 / 24 / 4.8 / 0 | -50% | - |
| Domination Proton M | 7.2 / 0 / 4.8 / 0 | +60% | +5% |
| Domination Titanium Sabot M | 0 / 0 / 14.4 / 4.8 | - | +20% |
| EMP M | 18 / 0 / 2 / 4 | -50% | - |
| Fusion M | 0 / 0 / 4 / 20 | -50% | - |
| Nuclear M | 0 / 0 / 2 / 8 | +60% | +5% |
| Phased Plasma M | 0 / 20 / 4 / 0 | -50% | - |
| Proton M | 6 / 0 / 4 / 0 | +60% | +5% |
| Republic Fleet Carbonized Lead M | 0 / 0 / 9.2 / 2.3 | +60% | +5% |
| Republic Fleet Depleted Uranium M | 0 / 6.9 / 4.6 / 6.9 | - | +20% |
| Republic Fleet EMP M | 20.7 / 0 / 2.3 / 4.6 | -50% | - |
| Republic Fleet Fusion M | 0 / 0 / 4.6 / 23 | -50% | - |
| Republic Fleet Nuclear M | 0 / 0 / 2.3 / 9.2 | +60% | +5% |
| Republic Fleet Phased Plasma M | 0 / 23 / 4.6 / 0 | -50% | - |
| Republic Fleet Proton M | 6.9 / 0 / 4.6 / 0 | +60% | +5% |
| Republic Fleet Titanium Sabot M | 0 / 0 / 13.8 / 4.6 | - | +20% |
| Titanium Sabot M | 0 / 0 / 12 / 4 | - | +20% |
Attributes (51)
| ID | Name | Value | Unit | Stackable | High Is Good |
|---|---|---|---|---|---|
| 771 | ammoCapacity | 10000 | - | Yes | + |
| 556 | anchoringDelay (Anchoring Delay) | 5000 | s | Yes | + |
| 265 | armorHP (Armor Hitpoints) | 750000 | HP | Yes | + |
| 524 | armorUniformity | 0.75 | - | Yes | + |
| 604 | chargeGroup1 (Used with (Charge Group)) | Projectile Ammo | groupID | Yes | + |
| 56 | chargeRate (Charges Per Cycle) | 1 | - | Yes | + |
| 128 | chargeSize (Charge size) | 2 | 1=small 2=medium 3=l | Yes | + |
| 1165 | controlTowerMinimumDistance (Minimum Anchoring Distance From Starbase Shield) | 5000 | m | Yes | + |
| 50 | cpu (CPU usage) | 0 | tf | Yes | - |
| 64 | damageMultiplier (Damage Modifier) | 52 | x | No | + |
| 872 | disallowOffensiveModifiers | 1 | - | Yes | + |
| 113 | emDamageResonance (Structure EM Damage Resistance) | 1 | % | No | - |
| 476 | entityAttackDelayMax | 30000 | - | Yes | + |
| 475 | entityAttackDelayMin | 7500 | - | Yes | + |
| 416 | entityFlyRange | 187500 | - | Yes | + |
| 466 | entityReactionFactor | 0.5 | - | Yes | + |
| 111 | explosiveDamageResonance (Structure Explosive Damage Resistance) | 1 | % | No | - |
| 158 | falloff (Accuracy falloff) | 168000 | m | No | + |
| 2244 | fighterAbilityAntiCapitalMissileResistance | 1 | % | Yes | - |
| 245 | gfxTurretID | 488 | - | Yes | + |
| 9 | hp (Structure Hitpoints) | 100000 | HP | Yes | + |
| 156 | incapacitationRatio | 0.001 | - | Yes | + |
| 109 | kineticDamageResonance (Structure Kinetic Damage Resistance) | 1 | % | No | - |
| 192 | maxLockedTargets (Maximum Locked Targets) | 1 | - | Yes | + |
| 54 | maxRange (Optimal Range) | 187500 | m | No | + |
| 76 | maxTargetRange (Maximum Targeting Range) | 500000 | m | No | + |
| 1692 | metaGroupID | 4 | - | Yes | + |
| 677 | onliningDelay (Onlining Delay) | 120000 | s | Yes | + |
| 620 | optimalSigRadius (Signature Resolution) | 40 | m | Yes | + |
| 1167 | posPlayerControlStructure (Player Controllable) | 1 | 1=True 0=False | Yes | + |
| 30 | power (Powergrid Usage) | 81000 | MW | Yes | - |
| 154 | proximityRange (Activation proximity) | 330000 | m | Yes | + |
| 182 | requiredSkill1 (Primary Skill required) | Anchoring | typeID | Yes | + |
| 277 | requiredSkill1Level | 1 | - | Yes | + |
| 211 | scanGravimetricStrength (Gravimetric Sensor Strength) | 200 | points | No | + |
| 209 | scanLadarStrength (Ladar Sensor Strength) | 200 | points | No | + |
| 210 | scanMagnetometricStrength (Magnetometric Sensor Strength) | 200 | points | No | + |
| 208 | scanRadarStrength (RADAR Sensor Strength) | 200 | points | No | + |
| 564 | scanResolution (Scan Resolution) | 300 | mm | No | + |
| 263 | shieldCapacity (Shield Capacity) | 50000 | HP | Yes | + |
| 479 | shieldRechargeRate (Shield recharge time) | 2500000 | s | Yes | - |
| 484 | shieldUniformity | 0.75 | - | Yes | + |
| 552 | signatureRadius (Signature Radius) | 6000 | m | No | - |
| 51 | speed (Rate of fire) | 15750 | s | No | - |
| 525 | structureUniformity | 1 | - | Yes | + |
| 691 | targetSwitchDelay | 60000 | s | Yes | + |
| 110 | thermalDamageResonance (Structure Thermal Damage Resistance) | 1 | % | No | - |
| 160 | trackingSpeed (Turret Tracking) | 0.00704 | - | No | + |
| 1768 | typeColorScheme | 11318 | - | No | - |
| 676 | unanchoringDelay (Unanchoring Delay) | 5000 | s | Yes | + |
| 136 | uniformity | 1 | - | Yes | + |
Effects (4)
| ID | Name | Category | Modifiers |
|---|---|---|---|
| 1022 | anchorDropForStructures | 1 | 0 |
| 1023 | anchorLiftForStructures | 1 | 0 |
| 901 | onlineForStructures | 1 | 0 |
| 1086 | projectileFiredForEntities | 2 | 0 |
Outgoing Modifiers (0)
This type's effects do not modify other attributes.