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Siege Module II

Siege Module II

ID: 4292 | Siege Module Module | Published | T2 Meta 5
Market: Ship Equipment > Turrets & Launchers > Weapon Upgrades > Siege Modules
Jita: 116,321,052.63 ISK sell / 106,540,000.00 ISK buy

An electronic interface designed to augment and enhance a dreadnought's siege warfare abilities. Through a series of electromagnetic polarity field shifts, the siege module diverts energy from the ship's propulsion and warp systems to lend additional power to its offensive and defensive capabilities. This results in a tremendous increase in damage, as well as a greatly increased rate of defensive self-sustenance. Defensive benefits include improved self-repair and shield boosting effectiveness, as well as increased resistance to most forms of electronic warfare. As a side effect of the ionic field created by the siege module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active. In addition, the lack of power to locomotion systems means that neither standard propulsion nor warp travel are available to the ship nor are you allowed to dock until out of siege mode. Notes: - A siege module requires Strontium clathrates to run and operate effectively. - Bonuses to the Shield Booster amount and duration are only applied to Capital sized boosters. - Bonuses to the Armor Repairer amount and duration are only applied to Capital sized repairers. - Only one siege module can be fitted to a dreadnought class ship. The increased shield boosting and armor repairing gained from the Siege Module is subject to a stacking penalty when used with other similar modules that affect the same attribute on the ship.

Required Skills (1)

Modifying Skills (1)

Variations (15) Compare All Variations

TypeTierMeta LevelJita SellActivation CostActivation time / durationArmor EM Damage ResistanceArmor Explosive Damage ResistanceArmor Kinetic Damage ResistanceArmor Repair BonusArmor Repairer / Shield Booster Amount BonusArmor Repairer / Shield Booster Duration BonusArmor Repairer Duration and Capacitor BonusArmor Thermal Damage ResistanceCan be fitted toCan only be fitted toCan only be fitted toCapital Remote Logistics Amount Bonus (Shield / Armor / Hull / Energy)Capital Remote Logistics Duration Bonus (Shield / Armor / Hull / Energy)Capital Remote Logistics Range Bonus (Shield / Armor / Hull / Energy)Capital Remote Shield Booster Duration and Capacitor Use BonusCapital Remote Shield Booster Range BonusCommand and Mining Foreman Burst Range BonusConsumption QuantityConsumption TypeCPU usageDrone Damage and Hitpoints BonusDrone Damage BonusDrone Ice Harvesting Speed BonusDrone Maximum Velocity BonusDrone Ore Mining Yield BonusECM ResistanceEW Capacitor Need BonusFalloff BonusGravimetric StrengthHPLadar StrengthMagnetometric StrengthMass multiplierMaximum Locked Targets BonusMeta LevelMining Foreman Burst Strength BonusMissile Rate of Fire BonusMissile Velocity BonusOptimal Range BonusPowergrid UsageRadar StrengthRapid Torpedo Launcher BonusRemote Assistance Impedance BonusScan Resolution BonusSensor Dampener Resistance BonusShield Boost BonusShield Booster Amount BonusShield Booster Duration and Capacitor BonusShield Booster Duration BonusShield EM Damage ResistanceShield Explosive Damage ResistanceShield Kinetic Damage ResistanceShield Thermal Damage ResistanceSiege Missile Damage BonusSpeed BonusStructure EM Damage ResistanceStructure Explosive Damage ResistanceStructure Kinetic Damage ResistanceStructure Thermal Damage ResistanceTech LevelTorpedo Velocity BonusTurret Damage BonusTurret Rate of Fire BonusWeapon Disruption Resistance BonusXL Launcher ROF Bonus
Bastion Module I T1 0 17,562,237.76 ISK - 60,000 s 0.7 % 0.7 % 0.7 % 60 % - - -20 % 0.7 % - 900 groupID - - - - - - - - - 10 tf - - - - - - - 25 % 100 % 999,999 HP 100 % 100 % - - 0 Level - -50 % 25 % 25 % 100 MW 100 % - -95 % - - 60 % - -20 % - 0.7 % 0.7 % 0.7 % 0.7 % - - 0.7 % 0.7 % 0.7 % 0.7 % 1 Level - - -50 % - -
Caldari Navy Bastion Module T1 8 915,800,000.00 ISK - 60,000 s 0.8 % 0.8 % 0.8 % 60 % - - -20 % 0.8 % - 900 groupID - - - - - - - - - 10 tf - - - - - - - 25 % 100 % 999,999 HP 100 % 100 % - - 8 Level - -60 % 10 % 25 % 80 MW 100 % - -95 % - - 70 % - -25 % - 0.8 % 0.8 % 0.8 % 0.8 % - - 0.7 % 0.7 % 0.7 % 0.7 % 1 Level - - -50 % - -
Capital Industrial Core I T1 0 38,080,000.00 ISK - 300,000 s - - - - - - - - - 883 groupID - - - - -75 % 100 % 200 % 1,000 units 16,272 typeID 100 tf 80 % - -75 % 30 % 170 % 0 % - - - 999,999 HP - - +900% - 0 Level 30 % - - - 100,000 MW - - -80 % +100% -75 % - 60 % - -60 % - - - - - 0 m/sec - - - - 1 Level - - - - -
Capital Industrial Core II T2 5 239,900,000.00 ISK - 300,000 s - - - - - - - - - 883 groupID - - - - -75 % 120 % 250 % 1,500 units 16,272 typeID 150 tf 100 % - -85 % 35 % 300 % 0 % - - - 999,999 HP - - +900% - 5 Level 40 % - - - 150,000 MW - - -100 % +120% -80 % - 75 % - -60 % - - - - - 0 m/sec - - - - 2 Level - - - - -
Federation Navy Bastion Module T1 8 901,600,000.00 ISK - 60,000 s 0.7 % 0.7 % 0.7 % 55 % - - -15 % 0.7 % - 900 groupID - - - - - - - - - 10 tf - - - - - - - 10 % 100 % 999,999 HP 100 % 100 % - - 8 Level - -50 % 25 % 10 % 80 MW 100 % - -95 % - - 55 % - -15 % - 0.7 % 0.7 % 0.7 % 0.7 % - - 0.7 % 0.7 % 0.7 % 0.7 % 1 Level - - -60 % - -
Imperial Navy Bastion Module T1 8 924,600,000.00 ISK - 60,000 s 0.8 % 0.8 % 0.8 % 75 % - - -30 % 0.8 % - 900 groupID - - - - - - - - - 10 tf - - - - - - - 20 % 100 % 999,999 HP 100 % 100 % - - 8 Level - -50 % 25 % 20 % 80 MW 100 % - -95 % - - 60 % - -20 % - 0.8 % 0.8 % 0.8 % 0.8 % - - 0.7 % 0.7 % 0.7 % 0.7 % 1 Level - - -55 % - -
Large Industrial Core I T1 0 34,954,285.71 ISK - 150,000 s - - - - - - - - - - 28,606 typeID - - - - - 75 % 250 units 16,272 typeID 50 tf 40 % - -25 % 10 % 25 % 0 % - - - 99,999 HP - - +900% - 0 Level 10 % - - - 100 MW - - -80 % - -75 % - 40 % - -40 % - - - - - 0 m/sec - - - - 1 Level - - - - -
Large Industrial Core II T2 0 76,790,000.00 ISK - 150,000 s - - - - - - - - - - 28,606 typeID - - - - - 100 % 500 units 16,272 typeID 75 tf 50 % - -50 % 12.5 % 75 % 0 % - - - 99,999 HP - - +900% - 0 Level 15 % - - - 150 MW - - -80 % - -80 % - 50 % - -40 % - - - - - 0 m/sec - - - - 2 Level - - - - -
Medium Industrial Core I T1 0 12,000,000.00 ISK - 75,000 s - - - - - - - - - - 42,244 typeID - - - - - 45 % 125 units 16,272 typeID 33 tf 24 % - -18 % 5 % 20 % 0 % - - - 99,999 HP - - +900% - 0 Level 5 % - - - 53 MW - - -80 % - -75 % - 20 % - -20 % - - - - - 0 m/sec - - - - 1 Level - - - - -
Medium Industrial Core II T2 0 51,320,000.00 ISK - 75,000 s - - - - - - - - - - 42,244 typeID - - - - - 60 % 250 units 16,272 typeID 50 tf 30 % - -35 % 10 % 50 % 0 % - - - 99,999 HP - - +900% - 0 Level 7.5 % - - - 80 MW - - -80 % - -80 % - 25 % - -20 % - - - - - 0 m/sec - - - - 2 Level - - - - -
Republic Fleet Bastion Module T1 8 919,900,000.00 ISK - 60,000 s 0.6 % 0.6 % 0.6 % 50 % - - -10 % 0.6 % - 900 groupID - - - - - - - - - 10 tf - - - - - - - 20 % 100 % 999,999 HP 100 % 100 % - - 8 Level - -50 % 25 % 20 % 80 MW 100 % - -95 % - - 50 % - -10 % - 0.6 % 0.6 % 0.6 % 0.6 % - - 0.7 % 0.7 % 0.7 % 0.7 % 1 Level - - -55 % - -
Siege Module I T1 0 82,400,000.00 ISK - 300,000 s - - - - 100 % -50 % - - 4,594 groupID 485 groupID - - - - - - - 250 units 16,275 typeID 100 tf - - - - - 0 % - - - 999,999 HP - - +900% - 0 Level - - - - 100,000 MW - -80 % -80 % - -60 % - - - - - - - - 165 % - - - - - 1 Level 150 % 700 % - -60 % -80 %
Strategos' Modified Siege Module T2 5 14,990,000,000.00 ISK - 300,000 s - - - - 100 % -50 % - - 4,594 groupID 485 groupID - - - - - - - 250 units 16,275 typeID 110 tf - - - - - 0 % - - - 999,999 HP - - +900% - 5 Level - - - - 120,000 MW - -80 % -80 % - -75 % - - - - - - - - 210 % - - - - - 2 Level 150 % 880 % - -75 % -80 %
Triage Module I T1 0 72,836,969.70 ISK 0 GJ 300,000 s - - - - 100 % -50 % - - - 1,538 groupID - 400 % -75 % 200 % - - - 250 units 16,275 typeID 100 tf - -100 % - - - 0 % 900,000,000 % - - 999,999 HP - - +900% 4 + 0 Level - - - - 100,000 MW - - -80 % +900% -60 % - - - - - - - - - - - - - - 1 Level - - - - -
Triage Module II T2 5 107,158,904.11 ISK 0 GJ 300,000 s - - - - 120 % -50 % - - - 1,538 groupID - 450 % -75 % 200 % - - - 200 units 16,275 typeID 110 tf - -100 % - - - 0 % 900,000,000 % - - 999,999 HP - - +900% 5 + 5 Level - - - - 105,000 MW - - -80 % +900% -70 % - - - - - - - - - - - - - - 2 Level - - - - -
TypeMeta LevelJita SellActivation CostActivation time / durationArmor EM Damage ResistanceArmor Explosive Damage ResistanceArmor Kinetic Damage ResistanceArmor Repair BonusArmor Repairer / Shield Booster Amount BonusArmor Repairer / Shield Booster Duration BonusArmor Repairer Duration and Capacitor BonusArmor Thermal Damage ResistanceCan be fitted toCan only be fitted toCan only be fitted toCapital Remote Logistics Amount Bonus (Shield / Armor / Hull / Energy)Capital Remote Logistics Duration Bonus (Shield / Armor / Hull / Energy)Capital Remote Logistics Range Bonus (Shield / Armor / Hull / Energy)Capital Remote Shield Booster Duration and Capacitor Use BonusCapital Remote Shield Booster Range BonusCommand and Mining Foreman Burst Range BonusConsumption QuantityConsumption TypeCPU usageDrone Damage and Hitpoints BonusDrone Damage BonusDrone Ice Harvesting Speed BonusDrone Maximum Velocity BonusDrone Ore Mining Yield BonusECM ResistanceEW Capacitor Need BonusFalloff BonusGravimetric StrengthHPLadar StrengthMagnetometric StrengthMass multiplierMaximum Locked Targets BonusMeta LevelMining Foreman Burst Strength BonusMissile Rate of Fire BonusMissile Velocity BonusOptimal Range BonusPowergrid UsageRadar StrengthRapid Torpedo Launcher BonusRemote Assistance Impedance BonusScan Resolution BonusSensor Dampener Resistance BonusShield Boost BonusShield Booster Amount BonusShield Booster Duration and Capacitor BonusShield Booster Duration BonusShield EM Damage ResistanceShield Explosive Damage ResistanceShield Kinetic Damage ResistanceShield Thermal Damage ResistanceSiege Missile Damage BonusSpeed BonusStructure EM Damage ResistanceStructure Explosive Damage ResistanceStructure Kinetic Damage ResistanceStructure Thermal Damage ResistanceTorpedo Velocity BonusTurret Damage BonusTurret Rate of Fire BonusWeapon Disruption Resistance BonusXL Launcher ROF Bonus
Bastion Module I 0 17,562,237.76 ISK - 60,000 s 0.7 % 0.7 % 0.7 % 60 % - - -20 % 0.7 % - 900 groupID - - - - - - - - - 10 tf - - - - - - - 25 % 100 % 999,999 HP 100 % 100 % - - 0 Level - -50 % 25 % 25 % 100 MW 100 % - -95 % - - 60 % - -20 % - 0.7 % 0.7 % 0.7 % 0.7 % - - 0.7 % 0.7 % 0.7 % 0.7 % - - -50 % - -
Caldari Navy Bastion Module 8 915,800,000.00 ISK - 60,000 s 0.8 % 0.8 % 0.8 % 60 % - - -20 % 0.8 % - 900 groupID - - - - - - - - - 10 tf - - - - - - - 25 % 100 % 999,999 HP 100 % 100 % - - 8 Level - -60 % 10 % 25 % 80 MW 100 % - -95 % - - 70 % - -25 % - 0.8 % 0.8 % 0.8 % 0.8 % - - 0.7 % 0.7 % 0.7 % 0.7 % - - -50 % - -
Capital Industrial Core I 0 38,080,000.00 ISK - 300,000 s - - - - - - - - - 883 groupID - - - - -75 % 100 % 200 % 1,000 units 16,272 typeID 100 tf 80 % - -75 % 30 % 170 % 0 % - - - 999,999 HP - - +900% - 0 Level 30 % - - - 100,000 MW - - -80 % +100% -75 % - 60 % - -60 % - - - - - 0 m/sec - - - - - - - - -
Federation Navy Bastion Module 8 901,600,000.00 ISK - 60,000 s 0.7 % 0.7 % 0.7 % 55 % - - -15 % 0.7 % - 900 groupID - - - - - - - - - 10 tf - - - - - - - 10 % 100 % 999,999 HP 100 % 100 % - - 8 Level - -50 % 25 % 10 % 80 MW 100 % - -95 % - - 55 % - -15 % - 0.7 % 0.7 % 0.7 % 0.7 % - - 0.7 % 0.7 % 0.7 % 0.7 % - - -60 % - -
Imperial Navy Bastion Module 8 924,600,000.00 ISK - 60,000 s 0.8 % 0.8 % 0.8 % 75 % - - -30 % 0.8 % - 900 groupID - - - - - - - - - 10 tf - - - - - - - 20 % 100 % 999,999 HP 100 % 100 % - - 8 Level - -50 % 25 % 20 % 80 MW 100 % - -95 % - - 60 % - -20 % - 0.8 % 0.8 % 0.8 % 0.8 % - - 0.7 % 0.7 % 0.7 % 0.7 % - - -55 % - -
Large Industrial Core I 0 34,954,285.71 ISK - 150,000 s - - - - - - - - - - 28,606 typeID - - - - - 75 % 250 units 16,272 typeID 50 tf 40 % - -25 % 10 % 25 % 0 % - - - 99,999 HP - - +900% - 0 Level 10 % - - - 100 MW - - -80 % - -75 % - 40 % - -40 % - - - - - 0 m/sec - - - - - - - - -
Medium Industrial Core I 0 12,000,000.00 ISK - 75,000 s - - - - - - - - - - 42,244 typeID - - - - - 45 % 125 units 16,272 typeID 33 tf 24 % - -18 % 5 % 20 % 0 % - - - 99,999 HP - - +900% - 0 Level 5 % - - - 53 MW - - -80 % - -75 % - 20 % - -20 % - - - - - 0 m/sec - - - - - - - - -
Republic Fleet Bastion Module 8 919,900,000.00 ISK - 60,000 s 0.6 % 0.6 % 0.6 % 50 % - - -10 % 0.6 % - 900 groupID - - - - - - - - - 10 tf - - - - - - - 20 % 100 % 999,999 HP 100 % 100 % - - 8 Level - -50 % 25 % 20 % 80 MW 100 % - -95 % - - 50 % - -10 % - 0.6 % 0.6 % 0.6 % 0.6 % - - 0.7 % 0.7 % 0.7 % 0.7 % - - -55 % - -
Siege Module I 0 82,400,000.00 ISK - 300,000 s - - - - 100 % -50 % - - 4,594 groupID 485 groupID - - - - - - - 250 units 16,275 typeID 100 tf - - - - - 0 % - - - 999,999 HP - - +900% - 0 Level - - - - 100,000 MW - -80 % -80 % - -60 % - - - - - - - - 165 % - - - - - 150 % 700 % - -60 % -80 %
Triage Module I 0 72,836,969.70 ISK 0 GJ 300,000 s - - - - 100 % -50 % - - - 1,538 groupID - 400 % -75 % 200 % - - - 250 units 16,275 typeID 100 tf - -100 % - - - 0 % 900,000,000 % - - 999,999 HP - - +900% 4 + 0 Level - - - - 100,000 MW - - -80 % +900% -60 % - - - - - - - - - - - - - - - - - - -
TypeMeta LevelJita SellActivation CostActivation time / durationArmor Repairer / Shield Booster Amount BonusArmor Repairer / Shield Booster Duration BonusCan be fitted toCan only be fitted toCan only be fitted toCapital Remote Logistics Amount Bonus (Shield / Armor / Hull / Energy)Capital Remote Logistics Duration Bonus (Shield / Armor / Hull / Energy)Capital Remote Logistics Range Bonus (Shield / Armor / Hull / Energy)Capital Remote Shield Booster Duration and Capacitor Use BonusCapital Remote Shield Booster Range BonusCommand and Mining Foreman Burst Range BonusConsumption QuantityConsumption TypeCPU usageDrone Damage and Hitpoints BonusDrone Damage BonusDrone Ice Harvesting Speed BonusDrone Maximum Velocity BonusDrone Ore Mining Yield BonusEW Capacitor Need BonusHPMaximum Locked Targets BonusMeta LevelMining Foreman Burst Strength BonusPowergrid UsageRapid Torpedo Launcher BonusRemote Assistance Impedance BonusScan Resolution BonusSensor Dampener Resistance BonusShield Booster Amount BonusShield Booster Duration BonusSiege Missile Damage BonusSpeed BonusTorpedo Velocity BonusTurret Damage BonusWeapon Disruption Resistance BonusXL Launcher ROF Bonus
Capital Industrial Core II 5 239,900,000.00 ISK - 300,000 s - - - 883 groupID - - - - -75 % 120 % 250 % 1,500 units 16,272 typeID 150 tf 100 % - -85 % 35 % 300 % - 999,999 HP - 5 Level 40 % 150,000 MW - -100 % +120% -80 % 75 % -60 % - 0 m/sec - - - -
Large Industrial Core II 0 76,790,000.00 ISK - 150,000 s - - - - 28,606 typeID - - - - - 100 % 500 units 16,272 typeID 75 tf 50 % - -50 % 12.5 % 75 % - 99,999 HP - 0 Level 15 % 150 MW - -80 % - -80 % 50 % -40 % - 0 m/sec - - - -
Medium Industrial Core II 0 51,320,000.00 ISK - 75,000 s - - - - 42,244 typeID - - - - - 60 % 250 units 16,272 typeID 50 tf 30 % - -35 % 10 % 50 % - 99,999 HP - 0 Level 7.5 % 80 MW - -80 % - -80 % 25 % -20 % - 0 m/sec - - - -
Strategos' Modified Siege Module 5 14,990,000,000.00 ISK - 300,000 s 100 % -50 % 4,594 groupID 485 groupID - - - - - - - 250 units 16,275 typeID 110 tf - - - - - - 999,999 HP - 5 Level - 120,000 MW -80 % -80 % - -75 % - - 210 % - 150 % 880 % -75 % -80 %
Triage Module II 5 107,158,904.11 ISK 0 GJ 300,000 s 120 % -50 % - 1,538 groupID - 450 % -75 % 200 % - - - 200 units 16,275 typeID 110 tf - -100 % - - - 900,000,000 % 999,999 HP 5 + 5 Level - 105,000 MW - -80 % +900% -70 % - - - - - - - -

Attributes (34)

IDNameValueUnitStackableHigh Is Good
1298 canFitShipGroup01 (Can only be fitted to) Dreadnought groupID Yes +
1299 canFitShipGroup02 (Can be fitted to) Lancer Dreadnought groupID Yes +
714 consumptionQuantity (Consumption Quantity) 250 units Yes -
713 consumptionType (Consumption Type) Strontium Clathrates typeID Yes +
50 cpu (CPU usage) 110 tf Yes -
1245 disallowActivateOnWarp (Disallow Activation In Warp) 1 1=True 0=False Yes +
2354 disallowDocking (Disallow Docking) 1 1=True 0=False Yes +
906 disallowEarlyDeactivation 1 - Yes +
2343 disallowTethering (Disallow Tethering) 1 1=True 0=False Yes +
73 duration (Activation time / duration) 300000 s Yes -
2253 ECMResistance (ECM Resistance) 1.0E-5 % Yes -
9 hp (Structure Hitpoints) 999999 HP Yes +
763 maxGroupActive 1 - Yes +
1544 maxGroupFitted (Max Modules Of This Group Allowed) 1 - Yes +
633 metaLevelOld (Meta Level) 5 Level Yes +
30 power (Powergrid Usage) 105000 MW Yes -
2352 remoteAssistanceImpedanceBonus (Remote Assistance Impedance Bonus) -80 % Yes +
2342 remoteRepairImpedanceBonus (Remote Repair Impedance Bonus) -99.9999 % Yes +
182 requiredSkill1 (Primary Skill required) Tactical Weapon Reconfiguration typeID Yes +
277 requiredSkill1Level 5 - Yes +
2351 sensorDampenerResistanceBonus (Sensor Dampener Resistance Bonus) -70 % Yes +
2821 siegeHAWMissileROFBonus (Rapid Torpedo Launcher Bonus) -80 % Yes +
2305 siegeLauncherROFBonus (XL Launcher ROF Bonus) -80 % Yes +
2347 siegeLocalLogisticsAmountBonus (Armor Repairer / Shield Booster Amount Bonus) 100 % Yes +
2346 siegeLocalLogisticsDurationBonus (Armor Repairer / Shield Booster Duration Bonus) -50 % Yes -
1471 siegeMassMultiplier (Mass multiplier) 10 x Yes +
2306 siegeMissileDamageBonus (Siege Missile Damage Bonus) 200 % Yes +
852 siegeModeWarpStatus 100 - Yes +
2304 siegeTorpedoVelocityBonus (Torpedo Velocity Bonus) 150 % Yes +
2307 siegeTurretDamageBonus (Turret Damage Bonus) 840 % Yes +
20 speedFactor (Maximum Velocity Bonus) -100 % No +
2266 speedFactorFloor -100 % Yes +
422 techLevel (Tech Level) 2 Level Yes +
2353 weaponDisruptionResistanceBonus (Weapon Disruption Resistance Bonus) -70 % Yes +

Effects (3)

IDNameCategoryModifiers
12 hiPower 0 0
6582 moduleBonusSiegeModule 1 35
16 online 1 0

Outgoing Modifiers (35)

Effect Func Modifying Attr Op Modified Attr Skill Group
moduleBonusSiegeModule ItemModifier remoteAssistanceImpedanceBonus PostPercent remoteAssistanceImpedance - -
moduleBonusSiegeModule ItemModifier sensorDampenerResistanceBonus PostPercent sensorDampenerResistance - -
moduleBonusSiegeModule ItemModifier weaponDisruptionResistanceBonus PostPercent weaponDisruptionResistance - -
moduleBonusSiegeModule ItemModifier ECMResistance PostAssign ECMResistance - -
moduleBonusSiegeModule ItemModifier speedFactor PostPercent maxVelocity - -
moduleBonusSiegeModule ItemModifier siegeModeWarpStatus ModAdd warpScrambleStatus - -
moduleBonusSiegeModule ItemModifier disallowDocking ModAdd disallowDocking - -
moduleBonusSiegeModule ItemModifier disallowTethering ModAdd disallowTethering - -
moduleBonusSiegeModule ItemModifier siegeMassMultiplier PostMul mass - -
moduleBonusSiegeModule LocationRequiredSkillModifier siegeLocalLogisticsAmountBonus PostPercent armorDamageAmount Capital Repair Systems -
moduleBonusSiegeModule LocationRequiredSkillModifier siegeLocalLogisticsAmountBonus PostPercent shieldBonus Capital Shield Operation -
moduleBonusSiegeModule LocationRequiredSkillModifier siegeLocalLogisticsDurationBonus PostPercent duration Capital Repair Systems -
moduleBonusSiegeModule LocationRequiredSkillModifier siegeLocalLogisticsDurationBonus PostPercent duration Capital Shield Operation -
moduleBonusSiegeModule LocationRequiredSkillModifier siegeTorpedoVelocityBonus PostPercent maxVelocity Torpedoes -
moduleBonusSiegeModule LocationRequiredSkillModifier siegeMissileDamageBonus PostPercent kineticDamage Torpedoes -
moduleBonusSiegeModule LocationRequiredSkillModifier siegeMissileDamageBonus PostPercent thermalDamage Torpedoes -
moduleBonusSiegeModule LocationRequiredSkillModifier siegeMissileDamageBonus PostPercent emDamage Torpedoes -
moduleBonusSiegeModule LocationRequiredSkillModifier siegeMissileDamageBonus PostPercent explosiveDamage Torpedoes -
moduleBonusSiegeModule LocationRequiredSkillModifier siegeMissileDamageBonus PostPercent kineticDamage XL Cruise Missiles -
moduleBonusSiegeModule LocationRequiredSkillModifier siegeMissileDamageBonus PostPercent thermalDamage XL Cruise Missiles -
moduleBonusSiegeModule LocationRequiredSkillModifier siegeMissileDamageBonus PostPercent emDamage XL Cruise Missiles -
moduleBonusSiegeModule LocationRequiredSkillModifier siegeMissileDamageBonus PostPercent explosiveDamage XL Cruise Missiles -
moduleBonusSiegeModule LocationRequiredSkillModifier siegeMissileDamageBonus PostPercent emDamage XL Torpedoes -
moduleBonusSiegeModule LocationRequiredSkillModifier siegeMissileDamageBonus PostPercent explosiveDamage XL Torpedoes -
moduleBonusSiegeModule LocationRequiredSkillModifier siegeMissileDamageBonus PostPercent kineticDamage XL Torpedoes -
moduleBonusSiegeModule LocationRequiredSkillModifier siegeMissileDamageBonus PostPercent thermalDamage XL Torpedoes -
moduleBonusSiegeModule LocationGroupModifier siegeLauncherROFBonus PostPercent speed - Missile Launcher XL Torpedo
moduleBonusSiegeModule LocationGroupModifier siegeLauncherROFBonus PostPercent speed - Missile Launcher XL Cruise
moduleBonusSiegeModule LocationRequiredSkillModifier siegeTurretDamageBonus PostPercent damageMultiplier Capital Hybrid Turret -
moduleBonusSiegeModule LocationRequiredSkillModifier siegeTurretDamageBonus PostPercent damageMultiplier Capital Energy Turret -
moduleBonusSiegeModule LocationRequiredSkillModifier siegeTurretDamageBonus PostPercent damageMultiplier Capital Projectile Turret -
moduleBonusSiegeModule ItemModifier gateScrambleStrength ModAdd gateScrambleStatus - -
moduleBonusSiegeModule ItemModifier remoteRepairImpedanceBonus PostPercent remoteRepairImpedance - -
moduleBonusSiegeModule LocationRequiredSkillModifier siegeTurretDamageBonus PostPercent damageMultiplier Capital Precursor Weapon -
moduleBonusSiegeModule LocationGroupModifier siegeHAWMissileROFBonus PostPercent speed - Missile Launcher Rapid Torpedo

Incoming Modifiers (2)