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Bastion Module I

Bastion Module I

ID: 33400 | Siege Module Module | Published | T1
Market: Ship Equipment > Turrets & Launchers > Weapon Upgrades > Siege Modules

An electronic interface designed to augment and enhance a marauder's siege abilities. Through a series of electromagnetic polarity field shifts, the bastion module diverts energy from the ship's propulsion and warp systems to lend additional power to its defensive and offensive capabilities. This results in a greatly increased rate of defensive self-sustenance and a boost to the ship's overall damage resistances. It also extends the reach of all the vessel's weapon systems and their rate of fire, allowing it to engage targets at farther ranges. As a side effect of the ionic field created by the bastion module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active. In addition, the lack of power to mobility subsystems means that neither standard propulsion nor warp travel are available to the ship, nor is it allowed to dock or jump until out of bastion mode. Note: Only one bastion module can be fitted to a marauder-class ship. The increased shield boosting and armor repairing gained from the bastion module is subject to a stacking penalty when used with other modules that affect the same attribute on the ship. Rapid Heavy Missile Launchers are not affected by bastion modules.

Required Skills (2)

Modifying Skills (1)

Variations (11)

TypeTierMeta LevelActivation CostActivation time / durationArmor Repairer / Shield Booster Amount BonusArmor Repairer / Shield Booster Duration BonusCan be fitted toCan only be fitted toCan only be fitted toCapital Remote Logistics Amount Bonus (Shield / Armor / Hull / Energy)Capital Remote Logistics Duration Bonus (Shield / Armor / Hull / Energy)Capital Remote Logistics Range Bonus (Shield / Armor / Hull / Energy)Capital Remote Shield Booster Duration and Capacitor Use BonusCapital Remote Shield Booster Range BonusCommand and Mining Foreman Burst Range BonusConsumption QuantityConsumption TypeCPU usageDrone Damage and Hitpoints BonusDrone Damage BonusDrone Ice Harvesting Speed BonusDrone Maximum Velocity BonusDrone Ore Mining Yield BonusEW Capacitor Need BonusMaximum Locked Targets BonusMeta LevelMining Foreman Burst Strength BonusPowergrid UsageRapid Torpedo Launcher BonusRemote Assistance Impedance BonusScan Resolution BonusSensor Dampener Resistance BonusShield Booster Amount BonusShield Booster Duration BonusSiege Missile Damage BonusSpeed BonusStructure HitpointsTech LevelTorpedo Velocity BonusTurret Damage BonusWeapon Disruption Resistance BonusXL Launcher ROF Bonus
Capital Industrial Core I T1 0 - 300,000 - - - 883 - - - - -7600% +9900% +19900% 1,000 16,272 100 +7900% - -7600% +2900% +16900% - - 0 +2900% 100,000 - -8100% +100% -7600% +5900% -6100% - 0 999,999 1 - - - -
Capital Industrial Core II T2 5 - 300,000 - - - 883 - - - - -7600% +11900% +24900% 1,500 16,272 150 +9900% - -8600% +3400% +29900% - - 5 +3900% 150,000 - -10100% +120% -8100% +7400% -6100% - 0 999,999 2 - - - -
Large Industrial Core I T1 0 - 150,000 - - - - 28,606 - - - - - +7400% 250 16,272 50 +3900% - -2600% +900% +2400% - - 0 +900% 100 - -8100% - -7600% +3900% -4100% - 0 99,999 1 - - - -
Large Industrial Core II T2 0 - 150,000 - - - - 28,606 - - - - - +9900% 500 16,272 75 +4900% - -5100% +1150% +7400% - - 0 +1400% 150 - -8100% - -8100% +4900% -4100% - 0 99,999 2 - - - -
Medium Industrial Core I T1 0 - 75,000 - - - - 42,244 - - - - - +4400% 125 16,272 33 +2300% - -1900% +400% +1900% - - 0 +400% 53 - -8100% - -7600% +1900% -2100% - 0 99,999 1 - - - -
Medium Industrial Core II T2 0 - 75,000 - - - - 42,244 - - - - - +5900% 250 16,272 50 +2900% - -3600% +900% +4900% - - 0 +650% 80 - -8100% - -8100% +2400% -2100% - 0 99,999 2 - - - -
Siege Module I T1 0 - 300,000 +9900% -5100% 4,594 485 - - - - - - - 250 16,275 100 - - - - - - - 0 - 100,000 -8100% -8100% - -6100% - - +16400% - 999,999 1 +14900% +69900% -6100% -8100%
Siege Module II T2 5 - 300,000 +9900% -5100% 4,594 485 - - - - - - - 250 16,275 110 - - - - - - - 5 - 105,000 -8100% -8100% - -7100% - - +19900% - 999,999 2 +14900% +83900% -7100% -8100%
Strategos' Modified Siege Module T2 5 - 300,000 +9900% -5100% 4,594 485 - - - - - - - 250 16,275 110 - - - - - - - 5 - 120,000 -8100% -8100% - -7600% - - +20900% - 999,999 2 +14900% +87900% -7600% -8100%
Triage Module I T1 0 0 300,000 +9900% -5100% - 1,538 - +39900% -7600% +19900% - - - 250 16,275 100 - -10100% - - - +89999999900% +300% 0 - 100,000 - -8100% +900% -6100% - - - - 999,999 1 - - - -
Triage Module II T2 5 0 300,000 +11900% -5100% - 1,538 - +44900% -7600% +19900% - - - 200 16,275 110 - -10100% - - - +89999999900% +400% 5 - 105,000 - -8100% +900% -7100% - - - - 999,999 2 - - - -
TypeMeta LevelActivation CostActivation time / durationArmor Repairer / Shield Booster Amount BonusArmor Repairer / Shield Booster Duration BonusCan be fitted toCan only be fitted toCan only be fitted toCapital Remote Logistics Amount Bonus (Shield / Armor / Hull / Energy)Capital Remote Logistics Duration Bonus (Shield / Armor / Hull / Energy)Capital Remote Logistics Range Bonus (Shield / Armor / Hull / Energy)Capital Remote Shield Booster Duration and Capacitor Use BonusCapital Remote Shield Booster Range BonusCommand and Mining Foreman Burst Range BonusConsumption QuantityConsumption TypeCPU usageDrone Damage and Hitpoints BonusDrone Damage BonusDrone Ice Harvesting Speed BonusDrone Maximum Velocity BonusDrone Ore Mining Yield BonusEW Capacitor Need BonusMaximum Locked Targets BonusMining Foreman Burst Strength BonusPowergrid UsageRapid Torpedo Launcher BonusScan Resolution BonusSensor Dampener Resistance BonusShield Booster Amount BonusShield Booster Duration BonusSiege Missile Damage BonusSpeed BonusStructure HitpointsTorpedo Velocity BonusTurret Damage BonusWeapon Disruption Resistance BonusXL Launcher ROF Bonus
Capital Industrial Core I 0 - 300,000 - - - 883 - - - - -7600% +9900% +19900% 1,000 16,272 100 +7900% - -7600% +2900% +16900% - - +2900% 100,000 - +100% -7600% +5900% -6100% - 0 999,999 - - - -
Large Industrial Core I 0 - 150,000 - - - - 28,606 - - - - - +7400% 250 16,272 50 +3900% - -2600% +900% +2400% - - +900% 100 - - -7600% +3900% -4100% - 0 99,999 - - - -
Medium Industrial Core I 0 - 75,000 - - - - 42,244 - - - - - +4400% 125 16,272 33 +2300% - -1900% +400% +1900% - - +400% 53 - - -7600% +1900% -2100% - 0 99,999 - - - -
Siege Module I 0 - 300,000 +9900% -5100% 4,594 485 - - - - - - - 250 16,275 100 - - - - - - - - 100,000 -8100% - -6100% - - +16400% - 999,999 +14900% +69900% -6100% -8100%
Triage Module I 0 0 300,000 +9900% -5100% - 1,538 - +39900% -7600% +19900% - - - 250 16,275 100 - -10100% - - - +89999999900% +300% - 100,000 - +900% -6100% - - - - 999,999 - - - -
TypeMeta LevelActivation CostActivation time / durationArmor Repairer / Shield Booster Amount BonusArmor Repairer / Shield Booster Duration BonusCan be fitted toCan only be fitted toCan only be fitted toCapital Remote Logistics Amount Bonus (Shield / Armor / Hull / Energy)Capital Remote Logistics Duration Bonus (Shield / Armor / Hull / Energy)Capital Remote Logistics Range Bonus (Shield / Armor / Hull / Energy)Capital Remote Shield Booster Duration and Capacitor Use BonusCapital Remote Shield Booster Range BonusCommand and Mining Foreman Burst Range BonusConsumption QuantityConsumption TypeCPU usageDrone Damage and Hitpoints BonusDrone Damage BonusDrone Ice Harvesting Speed BonusDrone Maximum Velocity BonusDrone Ore Mining Yield BonusEW Capacitor Need BonusMaximum Locked Targets BonusMeta LevelMining Foreman Burst Strength BonusPowergrid UsageRapid Torpedo Launcher BonusRemote Assistance Impedance BonusScan Resolution BonusSensor Dampener Resistance BonusShield Booster Amount BonusShield Booster Duration BonusSiege Missile Damage BonusSpeed BonusStructure HitpointsTorpedo Velocity BonusTurret Damage BonusWeapon Disruption Resistance BonusXL Launcher ROF Bonus
Capital Industrial Core II 5 - 300,000 - - - 883 - - - - -7600% +11900% +24900% 1,500 16,272 150 +9900% - -8600% +3400% +29900% - - 5 +3900% 150,000 - -10100% +120% -8100% +7400% -6100% - 0 999,999 - - - -
Large Industrial Core II 0 - 150,000 - - - - 28,606 - - - - - +9900% 500 16,272 75 +4900% - -5100% +1150% +7400% - - 0 +1400% 150 - -8100% - -8100% +4900% -4100% - 0 99,999 - - - -
Medium Industrial Core II 0 - 75,000 - - - - 42,244 - - - - - +5900% 250 16,272 50 +2900% - -3600% +900% +4900% - - 0 +650% 80 - -8100% - -8100% +2400% -2100% - 0 99,999 - - - -
Siege Module II 5 - 300,000 +9900% -5100% 4,594 485 - - - - - - - 250 16,275 110 - - - - - - - 5 - 105,000 -8100% -8100% - -7100% - - +19900% - 999,999 +14900% +83900% -7100% -8100%
Strategos' Modified Siege Module 5 - 300,000 +9900% -5100% 4,594 485 - - - - - - - 250 16,275 110 - - - - - - - 5 - 120,000 -8100% -8100% - -7600% - - +20900% - 999,999 +14900% +87900% -7600% -8100%
Triage Module II 5 0 300,000 +11900% -5100% - 1,538 - +44900% -7600% +19900% - - - 200 16,275 110 - -10100% - - - +89999999900% +400% 5 - 105,000 - -8100% +900% -7100% - - - - 999,999 - - - -

Attributes (48)

IDNameValueUnitStackableHigh Is Good
1350 activationBlockedStrenght 1 - Yes +
895 armorDamageAmountBonus (Armor Repair Bonus) 60 % Yes +
267 armorEmDamageResonance (Armor EM Damage Resistance) 0.7 % No -
268 armorExplosiveDamageResonance (Armor Explosive Damage Resistance) 0.7 % No -
269 armorKineticDamageResonance (Armor Kinetic Damage Resistance) 0.7 % No -
270 armorThermalDamageResonance (Armor Thermal Damage Resistance) 0.7 % No -
3108 bastionMissileROFBonus (Missile Rate of Fire Bonus) -50 % Yes +
5964 bastionModeArmorRepairAndShieldBoosterCapDurationBonus (Armor Repairer / Shield Booster Duration and Capacitor Bonus) -20 % Yes -
3109 bastionTurretROFBonus (Turret Rate of Fire Bonus) -50 % Yes +
1298 canFitShipGroup01 (Can only be fitted to) Marauder groupID Yes +
50 cpu (CPU usage) 10 tf Yes -
1934 deactivateIfOffensive 0 - Yes +
1245 disallowActivateOnWarp (Disallow Activation In Warp) 1 1=True 0=False Yes +
2354 disallowDocking (Disallow Docking) 1 1=True 0=False Yes +
906 disallowEarlyDeactivation 1 - Yes +
2343 disallowTethering (Disallow Tethering) 1 1=True 0=False Yes +
73 duration (Activation time / duration) 60000 s Yes -
349 falloffBonus (Falloff Bonus) 25 % Yes +
9 hp (Structure Hitpoints) 999999 HP Yes +
974 hullEmDamageResonance (Structure EM Damage Resistance) 0.7 % Yes -
975 hullExplosiveDamageResonance (Structure Explosive Damage Resistance) 0.7 % Yes -
976 hullKineticDamageResonance (Structure Kinetic Damage Resistance) 0.7 % Yes -
977 hullThermalDamageResonance (Structure Thermal Damage Resistance) 0.7 % Yes -
763 maxGroupActive 1 - Yes +
1544 maxGroupFitted (Max Modules Of This Group Allowed) 1 - Yes +
351 maxRangeBonus (Optimal Range Bonus) 25 % Yes +
633 metaLevelOld (Meta Level) 0 Level Yes +
547 missileVelocityBonus (Missile Velocity Bonus) 25 % Yes +
30 power (Powergrid Usage) 100 MW Yes -
2352 remoteAssistanceImpedanceBonus (Remote Assistance Impedance Bonus) -95 % Yes +
2342 remoteRepairImpedanceBonus (Remote Repair Impedance Bonus) -99.9999 % Yes +
182 requiredSkill1 (Primary Skill required) Advanced Weapon Upgrades typeID Yes +
277 requiredSkill1Level 5 - Yes +
183 requiredSkill2 (Secondary Skill required) Energy Grid Upgrades typeID Yes +
278 requiredSkill2Level 5 - Yes +
1027 scanGravimetricStrengthPercent (Gravimetric Strength) 100 % Yes +
1028 scanLadarStrengthPercent (Ladar Strength) 100 % Yes +
1029 scanMagnetometricStrengthPercent (Magnetometric Strength) 100 % Yes +
1030 scanRadarStrengthPercent (Radar Strength) 100 % Yes +
548 shieldBoostMultiplier (Shield Boost Bonus) 60 % Yes +
271 shieldEmDamageResonance (Shield EM Damage Resistance) 0.7 % No -
272 shieldExplosiveDamageResonance (Shield Explosive Damage Resistance) 0.7 % No -
273 shieldKineticDamageResonance (Shield Kinetic Damage Resistance) 0.7 % No -
274 shieldThermalDamageResonance (Shield Thermal Damage Resistance) 0.7 % No -
852 siegeModeWarpStatus 100 - Yes +
20 speedFactor (Maximum Velocity Bonus) -100 % No +
2266 speedFactorFloor -100 % Yes +
422 techLevel (Tech Level) 1 Level Yes +

Effects (3)

IDNameCategoryModifiers
12 hiPower 0 0
6658 moduleBonusBastionModule 1 49
16 online 1 0

Outgoing Modifiers (49)

Effect Func Modifying Attr Op Modified Attr Skill Group
moduleBonusBastionModule ItemModifier remoteRepairImpedanceBonus PostPercent remoteRepairImpedance - -
moduleBonusBastionModule ItemModifier remoteAssistanceImpedanceBonus PostPercent remoteAssistanceImpedance - -
moduleBonusBastionModule ItemModifier sensorDampenerResistanceBonus PostPercent sensorDampenerResistance - -
moduleBonusBastionModule ItemModifier weaponDisruptionResistanceBonus PostPercent weaponDisruptionResistance - -
moduleBonusBastionModule ItemModifier targetPainterResistanceBonus PostPercent targetPainterResistance - -
moduleBonusBastionModule ItemModifier scanGravimetricStrengthPercent PostPercent scanGravimetricStrength - -
moduleBonusBastionModule ItemModifier scanMagnetometricStrengthPercent PostPercent scanMagnetometricStrength - -
moduleBonusBastionModule ItemModifier scanRadarStrengthPercent PostPercent scanRadarStrength - -
moduleBonusBastionModule ItemModifier scanLadarStrengthPercent PostPercent scanLadarStrength - -
moduleBonusBastionModule ItemModifier speedFactor PostPercent maxVelocity - -
moduleBonusBastionModule ItemModifier siegeModeWarpStatus ModAdd warpScrambleStatus - -
moduleBonusBastionModule ItemModifier disallowDocking ModAdd disallowDocking - -
moduleBonusBastionModule ItemModifier disallowTethering ModAdd disallowTethering - -
moduleBonusBastionModule LocationRequiredSkillModifier armorDamageAmountBonus PostPercent armorDamageAmount Repair Systems -
moduleBonusBastionModule LocationRequiredSkillModifier shieldBoostMultiplier PostPercent shieldBonus Shield Operation -
moduleBonusBastionModule LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Large Energy Turret -
moduleBonusBastionModule LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Large Hybrid Turret -
moduleBonusBastionModule LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Large Projectile Turret -
moduleBonusBastionModule LocationRequiredSkillModifier falloffBonus PostPercent falloff Large Energy Turret -
moduleBonusBastionModule LocationRequiredSkillModifier falloffBonus PostPercent falloff Large Hybrid Turret -
moduleBonusBastionModule LocationRequiredSkillModifier falloffBonus PostPercent falloff Large Projectile Turret -
moduleBonusBastionModule LocationRequiredSkillModifier missileVelocityBonus PostPercent maxVelocity Torpedoes -
moduleBonusBastionModule LocationRequiredSkillModifier missileVelocityBonus PostPercent maxVelocity Cruise Missiles -
moduleBonusBastionModule LocationRequiredSkillModifier missileVelocityBonus PostPercent maxVelocity Heavy Missiles -
moduleBonusBastionModule LocationRequiredSkillModifier bastionTurretROFBonus PostPercent speed Large Hybrid Turret -
moduleBonusBastionModule LocationRequiredSkillModifier bastionTurretROFBonus PostPercent speed Large Energy Turret -
moduleBonusBastionModule LocationRequiredSkillModifier bastionTurretROFBonus PostPercent speed Large Projectile Turret -
moduleBonusBastionModule LocationRequiredSkillModifier bastionMissileROFBonus PostPercent speed Cruise Missiles -
moduleBonusBastionModule LocationRequiredSkillModifier bastionMissileROFBonus PostPercent speed Torpedoes -
moduleBonusBastionModule LocationRequiredSkillModifier bastionMissileROFBonus PostPercent speed Torpedo Specialization -
moduleBonusBastionModule LocationRequiredSkillModifier bastionMissileROFBonus PostPercent speed Cruise Missile Specialization -
moduleBonusBastionModule ItemModifier armorEmDamageResonance PreMul armorEmDamageResonance - -
moduleBonusBastionModule ItemModifier armorKineticDamageResonance PreMul armorKineticDamageResonance - -
moduleBonusBastionModule ItemModifier armorExplosiveDamageResonance PreMul armorExplosiveDamageResonance - -
moduleBonusBastionModule ItemModifier armorThermalDamageResonance PreMul armorThermalDamageResonance - -
moduleBonusBastionModule ItemModifier hullEmDamageResonance PreMul emDamageResonance - -
moduleBonusBastionModule ItemModifier hullExplosiveDamageResonance PreMul explosiveDamageResonance - -
moduleBonusBastionModule ItemModifier hullKineticDamageResonance PreMul kineticDamageResonance - -
moduleBonusBastionModule ItemModifier hullThermalDamageResonance PreMul thermalDamageResonance - -
moduleBonusBastionModule ItemModifier shieldEmDamageResonance PreMul shieldEmDamageResonance - -
moduleBonusBastionModule ItemModifier shieldKineticDamageResonance PreMul shieldKineticDamageResonance - -
moduleBonusBastionModule ItemModifier shieldExplosiveDamageResonance PreMul shieldExplosiveDamageResonance - -
moduleBonusBastionModule ItemModifier shieldThermalDamageResonance PreMul shieldThermalDamageResonance - -
moduleBonusBastionModule LocationRequiredSkillModifier bastionTurretROFBonus PostPercent speed Large Precursor Weapon -
moduleBonusBastionModule LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Large Precursor Weapon -
moduleBonusBastionModule LocationRequiredSkillModifier bastionModeArmorRepairAndShieldBoosterCapDurationBonus PostPercent duration Shield Operation -
moduleBonusBastionModule LocationRequiredSkillModifier bastionModeArmorRepairAndShieldBoosterCapDurationBonus PostPercent capacitorNeed Shield Operation -
moduleBonusBastionModule LocationRequiredSkillModifier bastionModeArmorRepairAndShieldBoosterCapDurationBonus PostPercent duration Repair Systems -
moduleBonusBastionModule LocationRequiredSkillModifier bastionModeArmorRepairAndShieldBoosterCapDurationBonus PostPercent capacitorNeed Repair Systems -

Incoming Modifiers (2)