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Marshal

Marshal

ID: 44996 | Black Ops Ship | Published | T2 Meta 5
Market: Ships > Special Edition Ships > Special Edition Battleships

The venerable Marshal series of battleships have made up the backbone of CONCORD's fleets for a century, in various marks and iterations of a design originally built around the subframe and keel of the Amarr Empire's Apocalypse-class battleship. The appearance of a response force led by Marshal-class battleships invariably ends in the destruction of criminals and terrorists daring to try their luck in high-security space. Over the course of the Drifter Crisis, the Directive Enforcement Department assessed that the aged design, improved only incrementally over the decades, could no longer meet the challenges facing CONCORD. The Marshal was therefore included in CONCORD Aerospace's "Force Majeure Program" to develop enhanced and totally overhauled versions of its core inventory of police action and combat vessels. While CONCORD Aerospace successfully upgraded the Marshal and other DED vessels with hyper-advanced technology, the program became a severe drain on CONCORD's resources. Consequently, the Inner Circle authorized a limited release of the Marshal, stripped of CONCORD's advanced rapid-deployment and electronic warfare suites, to the capsuleer market via authorized dealers.

Variations (7)

TypeTierMeta LevelArmor EM Damage ResistanceArmor Explosive Damage ResistanceArmor HitpointsArmor Kinetic Damage ResistanceArmor Thermal Damage ResistanceCapacitor CapacityCapacitor Recharge timeCloak Reactivation DelayConduit Jump Consumption AmountConduit Jump Passenger CountCPU Need BonusCPU OutputDrone BandwidthDrone CapacityDuration BonusFuel Bay CapacityGravimetric Sensor StrengthHigh SlotsInertia ModifierJump Drive Capacitor NeedJump Drive Consumption AmountJump Drive Fuel NeedJump Fatigue MultiplierLadar Sensor StrengthLauncher HardpointsLow SlotsMagnetometric Sensor StrengthMaximum Jump RangeMaximum Targeting RangeMaximum VelocityMedium SlotsMeta LevelPowergrid OutputRADAR Sensor StrengthRig SlotsScan ResolutionShield CapacityShield EM Damage ResistanceShield Explosive Damage ResistanceShield Kinetic Damage ResistanceShield recharge timeShield Thermal Damage ResistanceSignature RadiusStructure HitpointsTech LevelTurret Hardpoints
Apocalypse Imperial Issue Faction 9 0.5 0.8 14,850 0.75 0.65 6,600 1,250,000 - - - - 550 125 125 - - 0 8 0.14 - - - - 0 0 8 0 - 72,500 94 5 9 23,400 27 3 124 12,297 1 0.5 0.6 2,500,000 0.8 400 13,148 1 8
Armageddon Imperial Issue Faction 9 0.5 0.8 10,450 0.75 0.65 6,640 1,150,000 - - - - 550 125 150 - - 0 8 0.14 - - - - 0 0 8 0 - 75,000 94 4 9 21,000 31 3 143 7,865 1 0.5 0.6 2,500,000 0.8 400 8,883 1 7
Megathron Federate Issue Faction 9 0.5 0.9 13,148 0.75 0.55 6,187 1,200,000 - - - - 600 125 175 - - 0 8 0.12 - - - - 0 2 8 36 - 82,500 115 5 9 18,600 0 3 124 12,297 1 0.5 0.6 2,500,000 0.8 400 14,850 1 8
Praxis T1 4 0.68 0.68 7,150 0.68 0.68 6,450 1,260,000 - - - - 600 100 225 - - 20 7 0.1 - - - - 0 6 7 0 - 70,000 75 7 4 15,000 0 3 169 7,150 0.73 0.73 0.73 3,332,500 0.73 465 7,150 1 6
Python T2 5 0.6 0.6 6,000 0.6 0.6 5,912.5 1,182,500 5,000 1,000 30 -10000% 800 50 175 -5100% 2,150 40 8 0.05 0.95 700 16,274 -75% 0 6 7 0 4 93,600 182 7 5 18,000 0 2 235 6,000 0.6 0.6 0.6 3,125,000 0.6 288 5,000 2 6
Raven State Issue Faction 9 0.5 0.9 13,148 0.75 0.55 5,250 923,900 - - - - 770 125 150 - - 32 8 0.13 - - - - 0 8 6 0 - 80,000 94 6 9 11,400 0 3 111 14,850 1 0.5 0.6 3,000,000 0.8 460 13,148 1 2
Tempest Tribal Issue Faction 9 0.4 0.9 12,297 0.75 0.65 5,843 923,900 - - - - 600 125 125 - - 0 8 0.12 - - - - 26 2 7 0 - 67,500 120 6 9 18,600 0 3 130 13,768 1 0.5 0.6 3,000,000 0.8 340 13,148 1 8
TypeMeta Level
Praxis 4
TypeMeta Level
Python 5
TypeMeta LevelArmor EM Damage ResistanceArmor Explosive Damage ResistanceArmor HitpointsArmor Thermal Damage ResistanceCapacitor CapacityCapacitor Recharge timeCPU OutputDrone CapacityGravimetric Sensor StrengthInertia ModifierLadar Sensor StrengthLauncher HardpointsLow SlotsMagnetometric Sensor StrengthMaximum Targeting RangeMaximum VelocityMedium SlotsPowergrid OutputRADAR Sensor StrengthScan ResolutionShield CapacityShield recharge timeSignature RadiusStructure HitpointsTurret Hardpoints
Apocalypse Imperial Issue 9 0.5 0.8 14,850 0.65 6,600 1,250,000 550 125 0 0.14 0 0 8 0 72,500 94 5 23,400 27 124 12,297 2,500,000 400 13,148 8
Armageddon Imperial Issue 9 0.5 0.8 10,450 0.65 6,640 1,150,000 550 150 0 0.14 0 0 8 0 75,000 94 4 21,000 31 143 7,865 2,500,000 400 8,883 7
Megathron Federate Issue 9 0.5 0.9 13,148 0.55 6,187 1,200,000 600 175 0 0.12 0 2 8 36 82,500 115 5 18,600 0 124 12,297 2,500,000 400 14,850 8
Raven State Issue 9 0.5 0.9 13,148 0.55 5,250 923,900 770 150 32 0.13 0 8 6 0 80,000 94 6 11,400 0 111 14,850 3,000,000 460 13,148 2
Tempest Tribal Issue 9 0.4 0.9 12,297 0.65 5,843 923,900 600 125 0 0.12 26 2 7 0 67,500 120 6 18,600 0 130 13,768 3,000,000 340 13,148 8

Attributes (130)

IDNameValueUnitStackableHigh Is Good
70 agility (Inertia Modifier) 0.07 x No -
267 armorEmDamageResonance (Armor EM Damage Resistance) 0.6 % No -
268 armorExplosiveDamageResonance (Armor Explosive Damage Resistance) 0.6 % No -
265 armorHP (Armor Hitpoints) 5000 HP Yes +
269 armorKineticDamageResonance (Armor Kinetic Damage Resistance) 0.6 % No -
270 armorThermalDamageResonance (Armor Thermal Damage Resistance) 0.6 % No -
524 armorUniformity 0.75 - Yes +
1281 baseWarpSpeed (Ship Warp Speed) 1 AU/s Yes +
3268 battleshipBulkheadHPModifierBonus 0.05 - Yes +
3267 battleshipExtenderHPBonus 100 - Yes +
3266 battleshipPlateHPBonus 50 - Yes +
861 canJump (Onboard Jump Drive) 1 1=True 0=False Yes +
482 capacitorCapacity (Capacitor Capacity) 5000 GJ Yes +
188 cargoScanResistance (Cargo Scan Resistance) 0 % Yes +
2620 concordRoleBonusSecGain 10 - Yes +
2622 concordTankBonus -10 - Yes +
3131 conduitJumpDriveConsumptionAmount (Conduit Jump Consumption Amount) 1000 units No -
3133 conduitJumpPassengerCount (Conduit Jump Passenger Count) 30 - No +
1034 covertOpsAndReconOpsCloakModuleDelay (Cloak Reactivation Delay) 5000 s No +
1035 covertOpsStealthBomberTargettingDelay 0 s Yes +
49 cpuLoad (CPU Load) 0 tf Yes +
310 cpuNeedBonus (CPU Need Bonus) -99 % Yes +
48 cpuOutput (CPU Output) 800 tf Yes +
3 damage (Item Damage) 0 HP Yes -
1271 droneBandwidth (Drone Bandwidth) 0 Mbit/sec Yes +
283 droneCapacity (Drone Capacity) 0 m3 Yes +
66 durationBonus (Duration Bonus) -50 % Yes +
1257 eliteBonusBlackOps1 10 - Yes +
1258 eliteBonusBlackOps2 1.25 - Yes +
2627 eliteBonusBlackOps3 20 - Yes +
2628 eliteBonusBlackOps4 10 - Yes +
113 emDamageResonance (Structure EM Damage Resistance) 0.67 % No -
2045 energyWarfareResistance (Capacitor Warfare Resistance) 1 % No -
111 explosiveDamageResonance (Structure Explosive Damage Resistance) 0.67 % No -
3020 frigateEscapeBayCapacity (Frigate Escape Bay) 1 units Yes +
1555 fwLpKill 1000 - Yes +
246 gfxBoosterID 395 - Yes +
1259 heatAttenuationHi (Heat Attenuation) 0.82 - Yes +
1262 heatAttenuationLow 0.79 - Yes +
1261 heatAttenuationMed 0.79 - Yes +
1178 heatCapacityHi 100 - Yes +
1200 heatCapacityLow 100 - Yes +
1199 heatCapacityMed 100 - Yes +
1179 heatDissipationRateHi 0.01 - Yes +
1198 heatDissipationRateLow 0.01 - Yes +
1196 heatDissipationRateMed 0.01 - Yes +
1224 heatGenerationMultiplier 0.5 - Yes +
14 hiSlots (High Slots) 8 - Yes +
9 hp (Structure Hitpoints) 4000 HP Yes +
2621 inverseCappedSecStatus -1 - Yes +
3322 isBlackOpsJumpConduitPassenger 1 - No +
3320 isBlackOpsJumpPortalPassenger 1 - No +
898 jumpDriveCapacitorNeed (Jump Drive Capacitor Need) 0.95 % Yes -
868 jumpDriveConsumptionAmount (Jump Drive Consumption Amount) 700 units No -
866 jumpDriveConsumptionType (Jump Drive Fuel Need) Helium Isotopes typeID Yes +
869 jumpDriveDuration 300000 - Yes +
867 jumpDriveRange (Maximum Jump Range) 4 ly Yes +
3317 jumpDriveTargetBeaconTypelistID 342 - No -
1971 jumpFatigueMultiplier (Jump Fatigue Multiplier) 0.25 x Yes +
1001 jumpPortalConsumptionMassFactor 1.35E-7 - Yes +
1972 jumpThroughFatigueMultiplier 0.25 x Yes +
109 kineticDamageResonance (Structure Kinetic Damage Resistance) 0.67 % No -
101 launcherSlotsLeft (Launcher Hardpoints) 6 hardpoints Yes +
12 lowSlots (Low Slots) 7 - Yes +
124 mainColor 16777215 - Yes +
5796 maxDirectionalScanRange (Maximum Directional Scan Range) 2147483647000 m Yes +
661 maxDirectionalVelocity 1000 - Yes +
192 maxLockedTargets (Maximum Locked Targets) 7 - Yes +
129 maxPassengers 1000 - Yes +
76 maxTargetRange (Maximum Targeting Range) 91000 m No +
37 maxVelocity (Maximum Velocity) 110 m/sec No +
13 medSlots (Medium Slots) 7 - Yes +
633 metaLevelOld (Meta Level) 5 Level Yes +
662 minTargetVelDmgMultiplier 0.5 - Yes +
2610 pilotSecurityStatus 0 - Yes +
15 powerLoad (Power Load) 0 MW Yes +
11 powerOutput (Powergrid Output) 18000 MW Yes +
19 powerToSpeed 1 - Yes +
217 propulsionGraphicID 395 - Yes +
55 rechargeRate (Capacitor Recharge time) 1000000 s Yes -
182 requiredSkill1 (Primary Skill required) Amarr Battleship typeID Yes +
277 requiredSkill1Level 1 - Yes +
183 requiredSkill2 (Secondary Skill required) Caldari Battleship typeID Yes +
278 requiredSkill2Level 1 - Yes +
184 requiredSkill3 (Tertiary Skill required) Gallente Battleship typeID Yes +
279 requiredSkill3Level 1 - Yes +
1285 requiredSkill4 (Quaternary Skill required) Minmatar Battleship typeID Yes +
1286 requiredSkill4Level (Level 5 required) 1 - Yes +
1289 requiredSkill5 (Quinary Skill required) Black Ops typeID Yes +
1287 requiredSkill5Level 1 - Yes +
1547 rigSize (Rig Size) 3 1=small 2=medium 3=l Yes +
1137 rigSlots (Rig Slots) 2 - Yes +
211 scanGravimetricStrength (Gravimetric Sensor Strength) 40 points No +
209 scanLadarStrength (Ladar Sensor Strength) 0 points No +
210 scanMagnetometricStrength (Magnetometric Sensor Strength) 0 points No +
208 scanRadarStrength (RADAR Sensor Strength) 0 points No +
564 scanResolution (Scan Resolution) 235 mm No +
79 scanSpeed 7500 s No -
2112 sensorDampenerResistance (Sensor Warfare Resistance) 1 % Yes -
263 shieldCapacity (Shield Capacity) 5000 HP Yes +
271 shieldEmDamageResonance (Shield EM Damage Resistance) 0.6 % No -
272 shieldExplosiveDamageResonance (Shield Explosive Damage Resistance) 0.6 % No -
273 shieldKineticDamageResonance (Shield Kinetic Damage Resistance) 0.6 % No -
479 shieldRechargeRate (Shield recharge time) 3125000 s Yes -
274 shieldThermalDamageResonance (Shield Thermal Damage Resistance) 0.6 % No -
484 shieldUniformity 0.75 - Yes +
501 shipBonus2CB -7.5 - Yes +
492 shipBonusAB 10 - Yes +
585 shipBonusAB2 10 - Yes +
491 shipBonusCB 10 - Yes +
500 shipBonusGB 10 - Yes +
561 shipBonusGB2 7.5 - Yes +
490 shipBonusMB 10 - Yes +
518 shipBonusMB2 -10 - Yes +
2298 shipBonusRole1 7.5 - Yes +
552 signatureRadius (Signature Radius) 330 m No -
1549 specialFuelBayCapacity (Fuel Bay Capacity) 2150 m3 No +
2115 stasisWebifierResistance (Stasis Webifier Resistance) 1 % Yes -
525 structureUniformity 1 - Yes +
422 techLevel (Tech Level) 2 Level Yes +
110 thermalDamageResonance (Structure Thermal Damage Resistance) 0.67 % No -
102 turretSlotsLeft (Turret Hardpoints) 6 hardpoints Yes +
1768 typeColorScheme 11319 - No -
136 uniformity 1 - Yes +
1132 upgradeCapacity (Calibration) 400 points Yes +
1154 upgradeSlotsLeft (Rig Slots) 2 - Yes +
153 warpCapacitorNeed 1.38E-7 - Yes +
21 warpFactor 0 - Yes +
600 warpSpeedMultiplier (Warp Speed Multiplier) 3 x No +
2113 weaponDisruptionResistance (Weapon Disruption Resistance) 1 % Yes -

Outgoing Modifiers (26)

Effect Func Modifying Attr Op Modified Attr Skill Group
shipHTDmgBonusGB LocationRequiredSkillModifier shipBonusGB PostPercent damageMultiplier Large Hybrid Turret -
shipPTspeedBonusMB2 LocationRequiredSkillModifier shipBonusMB2 PostPercent speed Large Projectile Turret -
cynosuralDurationBonus LocationRequiredSkillModifier durationBonus PostPercent duration Cynosural Field Theory -
covertOpsAndReconOpsCloakModuleDelayBonus LocationRequiredSkillModifier covertOpsAndReconOpsCloakModuleDelay PostAssign moduleReactivationDelay Cloaking -
covertOpsStealthBomberTargettingDelayBonus LocationRequiredSkillModifier covertOpsStealthBomberTargettingDelay PostAssign cloakingTargetingDelay Cloaking -
shipHTTrackingBonusGB2 LocationRequiredSkillModifier shipBonusGB2 PostPercent trackingSpeed Large Hybrid Turret -
shipBonusLargeEnergyWeaponDamageAB2 LocationRequiredSkillModifier shipBonusAB2 PostPercent damageMultiplier Large Energy Turret -
shipBonusPTFalloffMB1 LocationRequiredSkillModifier shipBonusMB PostPercent falloff Large Projectile Turret -
shipBonusLargeEnergyTurretMaxRangeAB LocationRequiredSkillModifier shipBonusAB PostPercent maxRange Large Energy Turret -
roleBonusConcordSecGain ItemModifier concordRoleBonusSecGain PostPercent fastTalkPercentage - -
concordIntermediateSecStatus ItemModifier pilotSecurityStatus PostMul inverseCappedSecStatus - -
concordAssignTankBonus ItemModifier inverseCappedSecStatus PostMul concordTankBonus - -
concordSecStatusTankBonus LocationRequiredSkillModifier concordTankBonus PostPercent armorDamageAmount Repair Systems -
concordSecStatusTankBonus LocationRequiredSkillModifier concordTankBonus PostPercent shieldBonus Shield Operation -
eliteBonusBlackOpsWarpVelocity1 ItemModifier eliteBonusBlackOps1 PostPercent warpSpeedMultiplier - -
eliteBonusBlackOpsScramblerRange4 LocationGroupModifier eliteBonusBlackOps4 PostPercent maxRange - Warp Scrambler
eliteBonusBlackOpsWebRange3 LocationGroupModifier eliteBonusBlackOps3 PostPercent maxRange - Stasis Web
shipBonusLauncherRoF2CB LocationGroupModifier shipBonus2CB PostPercent speed - Missile Launcher Rapid Heavy
shipBonusLauncherRoF2CB LocationGroupModifier shipBonus2CB PostPercent speed - Missile Launcher Cruise
shipBonusLauncherRoF2CB LocationGroupModifier shipBonus2CB PostPercent speed - Missile Launcher Torpedo
shipBonusLargeMissileFlightTimeCB1 OwnerRequiredSkillModifier shipBonusCB PostPercent explosionDelay Torpedoes -
shipBonusLargeMissileFlightTimeCB1 OwnerRequiredSkillModifier shipBonusCB PostPercent explosionDelay Cruise Missiles -
shipBonusCloakedVelocityRole1 LocationRequiredSkillModifier shipBonusRole1 PreMul maxVelocityModifier Cloaking -
BattleshipRoleBonusArmorPlate&ShieldExtenderHP LocationGroupModifier battleshipExtenderHPBonus PostPercent capacityBonus - Shield Extender
BattleshipRoleBonusArmorPlate&ShieldExtenderHP LocationGroupModifier battleshipPlateHPBonus PostPercent armorHPBonusAdd - Armor Plate
BattleshipRoleBonusArmorPlate&ShieldExtenderHP LocationGroupModifier battleshipBulkheadHPModifierBonus ModAdd structureHPMultiplier - Reinforced Bulkhead

Incoming Modifiers (0)

No modifiers affect this type.