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Thermodynamics

Thermodynamics

ID: 28164 | Engineering Skill | Published
Market: Skills > Engineering

Advanced understanding of the laws of thermodynamics. Allows you to deliberately overheat a ship's modules in order to push them beyond their intended limit. Also gives you the ability to frown in annoyance whenever you hear someone mention a perpetual motion unit. Reduces heat damage by 5% per level.

Required Skills (3)

Variations (14)

TypeTierMeta LevelCap Recharge Time ReductionCapacitor ModifierCapacitor Need BonusCPU Need BonusCPU Output BonusDuration BonusLevelModule Repair Rate BonusNanite Repair Paste Consumption BonusPower Need BonusPower Output BonusPrimary attributeSecondary attributeTraining time multiplier
Advanced Weapon Upgrades T1 - - - - - - - - - - -300% - 167 168 6
CPU Management T1 - - - - - +400% - 0 - - - - 165 166 1
Capacitor Emission Systems T1 - - - -600% - - - 0 - - - - 165 166 2
Capacitor Management T1 - - +400% - - - - 0 - - - - 165 166 3
Capacitor Systems Operation T1 - -600% - - - - - 0 - - - - 165 166 1
Capital Capacitor Emission Systems T1 - - - -600% - - - 0 - - - - 165 166 10
Electronics Upgrades T1 - - - - -600% - - 0 - - - - 165 166 2
Energy Grid Upgrades T1 - - - - -600% - - 0 - - - - 165 166 2
Energy Pulse Weapons T1 - - - - - - -600% 0 - - - - 165 166 2
Nanite Interfacing T1 - - - - - - - 0 +1900% - - - 165 166 3
Nanite Operation T1 - - - - - - - 0 - -600% - - 165 166 2
Power Grid Management T1 - - - - - - - 0 - - - +400% 165 166 1
Resistance Phasing T1 - - - -1600% - - -1100% - - - - - 165 166 3
Weapon Upgrades T1 - - - - -600% - - - - - - - 167 166 2
TypeMeta LevelCap Recharge Time ReductionCapacitor ModifierCapacitor Need BonusCPU Need BonusCPU Output BonusDuration BonusLevelModule Repair Rate BonusNanite Repair Paste Consumption BonusPower Need BonusPower Output BonusPrimary attributeSecondary attributeTraining time multiplier
Advanced Weapon Upgrades - - - - - - - - - - -300% - 167 168 6
CPU Management - - - - - +400% - 0 - - - - 165 166 1
Capacitor Emission Systems - - - -600% - - - 0 - - - - 165 166 2
Capacitor Management - - +400% - - - - 0 - - - - 165 166 3
Capacitor Systems Operation - -600% - - - - - 0 - - - - 165 166 1
Capital Capacitor Emission Systems - - - -600% - - - 0 - - - - 165 166 10
Electronics Upgrades - - - - -600% - - 0 - - - - 165 166 2
Energy Grid Upgrades - - - - -600% - - 0 - - - - 165 166 2
Energy Pulse Weapons - - - - - - -600% 0 - - - - 165 166 2
Nanite Interfacing - - - - - - - 0 +1900% - - - 165 166 3
Nanite Operation - - - - - - - 0 - -600% - - 165 166 2
Power Grid Management - - - - - - - 0 - - - +400% 165 166 1
Resistance Phasing - - - -1600% - - -1100% - - - - - 165 166 3
Weapon Upgrades - - - - -600% - - - - - - - 167 166 2

Attributes (11)

IDNameValueUnitStackableHigh Is Good
180 primaryAttribute (Primary attribute) intelligence attributeID Yes +
182 requiredSkill1 (Primary Skill required) Power Grid Management typeID Yes +
277 requiredSkill1Level 4 - Yes +
183 requiredSkill2 (Secondary Skill required) Capacitor Management typeID Yes +
278 requiredSkill2Level 3 - Yes +
184 requiredSkill3 (Tertiary Skill required) Science typeID Yes +
279 requiredSkill3Level 4 - Yes +
181 secondaryAttribute (Secondary attribute) memory attributeID Yes +
280 skillLevel (Level) 0 - Yes +
275 skillTimeConstant (Training time multiplier) 3 x Yes +
1229 thermodynamicsHeatDamage (Heat damage modifier) -5 % Yes +

Effects (3)

IDNameCategoryModifiers
132 skillEffect 0 2
3196 thermodynamicsSkillDamageBonus 0 1
3195 thermodynamicsSkillLevel 0 1

Outgoing Modifiers (4)

Effect Func Modifying Attr Op Modified Attr Skill Group
skillEffect ItemModifier skillPoints ModAdd skillLevel - -
skillEffect ItemModifier skillTimeConstant Op(9) skillLevel - -
thermodynamicsSkillLevel ItemModifier skillLevel PreMul thermodynamicsHeatDamage - -
thermodynamicsSkillDamageBonus LocationModifier thermodynamicsHeatDamage PostPercent heatDamage - -

Incoming Modifiers (0)

No modifiers affect this type.