Thermodynamics
Market: Skills > Engineering
Advanced understanding of the laws of thermodynamics. Allows you to deliberately overheat a ship's modules in order to push them beyond their intended limit. Also gives you the ability to frown in annoyance whenever you hear someone mention a perpetual motion unit. Reduces heat damage by 5% per level.
Required Skills (3)
| Skill | Level |
|---|---|
| Capacitor Management | III |
| Power Grid Management | IV |
| Science | IV |
Variations (14)
| Type | Tier | Meta Level | Cap Recharge Time Reduction | Capacitor Modifier | Capacitor Need Bonus | CPU Need Bonus | CPU Output Bonus | Duration Bonus | Level | Module Repair Rate Bonus | Nanite Repair Paste Consumption Bonus | Power Need Bonus | Power Output Bonus | Primary attribute | Secondary attribute | Training time multiplier |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Advanced Weapon Upgrades | T1 | - | - | - | - | - | - | - | - | - | - | -300% | - | 167 | 168 | 6 |
| CPU Management | T1 | - | - | - | - | - | +400% | - | 0 | - | - | - | - | 165 | 166 | 1 |
| Capacitor Emission Systems | T1 | - | - | - | -600% | - | - | - | 0 | - | - | - | - | 165 | 166 | 2 |
| Capacitor Management | T1 | - | - | +400% | - | - | - | - | 0 | - | - | - | - | 165 | 166 | 3 |
| Capacitor Systems Operation | T1 | - | -600% | - | - | - | - | - | 0 | - | - | - | - | 165 | 166 | 1 |
| Capital Capacitor Emission Systems | T1 | - | - | - | -600% | - | - | - | 0 | - | - | - | - | 165 | 166 | 10 |
| Electronics Upgrades | T1 | - | - | - | - | -600% | - | - | 0 | - | - | - | - | 165 | 166 | 2 |
| Energy Grid Upgrades | T1 | - | - | - | - | -600% | - | - | 0 | - | - | - | - | 165 | 166 | 2 |
| Energy Pulse Weapons | T1 | - | - | - | - | - | - | -600% | 0 | - | - | - | - | 165 | 166 | 2 |
| Nanite Interfacing | T1 | - | - | - | - | - | - | - | 0 | +1900% | - | - | - | 165 | 166 | 3 |
| Nanite Operation | T1 | - | - | - | - | - | - | - | 0 | - | -600% | - | - | 165 | 166 | 2 |
| Power Grid Management | T1 | - | - | - | - | - | - | - | 0 | - | - | - | +400% | 165 | 166 | 1 |
| Resistance Phasing | T1 | - | - | - | -1600% | - | - | -1100% | - | - | - | - | - | 165 | 166 | 3 |
| Weapon Upgrades | T1 | - | - | - | - | -600% | - | - | - | - | - | - | - | 167 | 166 | 2 |
| Type | Meta Level | Cap Recharge Time Reduction | Capacitor Modifier | Capacitor Need Bonus | CPU Need Bonus | CPU Output Bonus | Duration Bonus | Level | Module Repair Rate Bonus | Nanite Repair Paste Consumption Bonus | Power Need Bonus | Power Output Bonus | Primary attribute | Secondary attribute | Training time multiplier |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Advanced Weapon Upgrades | - | - | - | - | - | - | - | - | - | - | -300% | - | 167 | 168 | 6 |
| CPU Management | - | - | - | - | - | +400% | - | 0 | - | - | - | - | 165 | 166 | 1 |
| Capacitor Emission Systems | - | - | - | -600% | - | - | - | 0 | - | - | - | - | 165 | 166 | 2 |
| Capacitor Management | - | - | +400% | - | - | - | - | 0 | - | - | - | - | 165 | 166 | 3 |
| Capacitor Systems Operation | - | -600% | - | - | - | - | - | 0 | - | - | - | - | 165 | 166 | 1 |
| Capital Capacitor Emission Systems | - | - | - | -600% | - | - | - | 0 | - | - | - | - | 165 | 166 | 10 |
| Electronics Upgrades | - | - | - | - | -600% | - | - | 0 | - | - | - | - | 165 | 166 | 2 |
| Energy Grid Upgrades | - | - | - | - | -600% | - | - | 0 | - | - | - | - | 165 | 166 | 2 |
| Energy Pulse Weapons | - | - | - | - | - | - | -600% | 0 | - | - | - | - | 165 | 166 | 2 |
| Nanite Interfacing | - | - | - | - | - | - | - | 0 | +1900% | - | - | - | 165 | 166 | 3 |
| Nanite Operation | - | - | - | - | - | - | - | 0 | - | -600% | - | - | 165 | 166 | 2 |
| Power Grid Management | - | - | - | - | - | - | - | 0 | - | - | - | +400% | 165 | 166 | 1 |
| Resistance Phasing | - | - | - | -1600% | - | - | -1100% | - | - | - | - | - | 165 | 166 | 3 |
| Weapon Upgrades | - | - | - | - | -600% | - | - | - | - | - | - | - | 167 | 166 | 2 |
Attributes (11)
| ID | Name | Value | Unit | Stackable | High Is Good |
|---|---|---|---|---|---|
| 180 | primaryAttribute (Primary attribute) | intelligence | attributeID | Yes | + |
| 182 | requiredSkill1 (Primary Skill required) | Power Grid Management | typeID | Yes | + |
| 277 | requiredSkill1Level | 4 | - | Yes | + |
| 183 | requiredSkill2 (Secondary Skill required) | Capacitor Management | typeID | Yes | + |
| 278 | requiredSkill2Level | 3 | - | Yes | + |
| 184 | requiredSkill3 (Tertiary Skill required) | Science | typeID | Yes | + |
| 279 | requiredSkill3Level | 4 | - | Yes | + |
| 181 | secondaryAttribute (Secondary attribute) | memory | attributeID | Yes | + |
| 280 | skillLevel (Level) | 0 | - | Yes | + |
| 275 | skillTimeConstant (Training time multiplier) | 3 | x | Yes | + |
| 1229 | thermodynamicsHeatDamage (Heat damage modifier) | -5 | % | Yes | + |
Effects (3)
| ID | Name | Category | Modifiers |
|---|---|---|---|
| 132 | skillEffect | 0 | 2 |
| 3196 | thermodynamicsSkillDamageBonus | 0 | 1 |
| 3195 | thermodynamicsSkillLevel | 0 | 1 |
Outgoing Modifiers (4)
| Effect | Func | Modifying Attr | Op | Modified Attr | Skill | Group |
|---|---|---|---|---|---|---|
| skillEffect | ItemModifier | skillPoints | ModAdd | skillLevel | - | - |
| skillEffect | ItemModifier | skillTimeConstant | Op(9) | skillLevel | - | - |
| thermodynamicsSkillLevel | ItemModifier | skillLevel | PreMul | thermodynamicsHeatDamage | - | - |
| thermodynamicsSkillDamageBonus | LocationModifier | thermodynamicsHeatDamage | PostPercent | heatDamage | - | - |
Incoming Modifiers (0)
No modifiers affect this type.