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Weapon Upgrades

Weapon Upgrades

ID: 3318 | Engineering Skill | Published
Market: Skills > Engineering

Knowledge of gunnery computer systems, including the use of weapon upgrade modules. 5% reduction per skill level in the CPU needs of weapon turrets, launchers and smartbombs.

Required Skills (1)

SkillLevel
Gunnery II

Required For (108)

Module (106)
Skill (2)
Engineering (1)
Spaceship Command (1)

Modifying Skills (1)

Gunnery (1 modifiers)

Variations (14)

TypeTierMeta LevelCap Recharge Time ReductionCapacitor ModifierCapacitor Need BonusCPU Need BonusCPU Output BonusDuration BonusHeat damage modifierLevelModule Repair Rate BonusNanite Repair Paste Consumption BonusPower Need BonusPower Output BonusPrimary attributeSecondary attributeTraining time multiplier
Advanced Weapon Upgrades T1 - - - - - - - - - - - -300% - 167 168 6
CPU Management T1 - - - - - +400% - - 0 - - - - 165 166 1
Capacitor Emission Systems T1 - - - -600% - - - - 0 - - - - 165 166 2
Capacitor Management T1 - - +400% - - - - - 0 - - - - 165 166 3
Capacitor Systems Operation T1 - -600% - - - - - - 0 - - - - 165 166 1
Capital Capacitor Emission Systems T1 - - - -600% - - - - 0 - - - - 165 166 10
Electronics Upgrades T1 - - - - -600% - - - 0 - - - - 165 166 2
Energy Grid Upgrades T1 - - - - -600% - - - 0 - - - - 165 166 2
Energy Pulse Weapons T1 - - - - - - -600% - 0 - - - - 165 166 2
Nanite Interfacing T1 - - - - - - - - 0 +1900% - - - 165 166 3
Nanite Operation T1 - - - - - - - - 0 - -600% - - 165 166 2
Power Grid Management T1 - - - - - - - - 0 - - - +400% 165 166 1
Resistance Phasing T1 - - - -1600% - - -1100% - - - - - - 165 166 3
Thermodynamics T1 - - - - - - - -5 0 - - - - 165 166 3
TypeMeta LevelCap Recharge Time ReductionCapacitor ModifierCapacitor Need BonusCPU Need BonusCPU Output BonusDuration BonusHeat damage modifierLevelModule Repair Rate BonusNanite Repair Paste Consumption BonusPower Need BonusPower Output BonusPrimary attributeSecondary attributeTraining time multiplier
Advanced Weapon Upgrades - - - - - - - - - - - -300% - 167 168 6
CPU Management - - - - - +400% - - 0 - - - - 165 166 1
Capacitor Emission Systems - - - -600% - - - - 0 - - - - 165 166 2
Capacitor Management - - +400% - - - - - 0 - - - - 165 166 3
Capacitor Systems Operation - -600% - - - - - - 0 - - - - 165 166 1
Capital Capacitor Emission Systems - - - -600% - - - - 0 - - - - 165 166 10
Electronics Upgrades - - - - -600% - - - 0 - - - - 165 166 2
Energy Grid Upgrades - - - - -600% - - - 0 - - - - 165 166 2
Energy Pulse Weapons - - - - - - -600% - 0 - - - - 165 166 2
Nanite Interfacing - - - - - - - - 0 +1900% - - - 165 166 3
Nanite Operation - - - - - - - - 0 - -600% - - 165 166 2
Power Grid Management - - - - - - - - 0 - - - +400% 165 166 1
Resistance Phasing - - - -1600% - - -1100% - - - - - - 165 166 3
Thermodynamics - - - - - - - -5 0 - - - - 165 166 3

Attributes (6)

IDNameValueUnitStackableHigh Is Good
310 cpuNeedBonus (CPU Need Bonus) -5 % Yes +
180 primaryAttribute (Primary attribute) perception attributeID Yes +
182 requiredSkill1 (Primary Skill required) Gunnery typeID Yes +
277 requiredSkill1Level 2 - Yes +
181 secondaryAttribute (Secondary attribute) memory attributeID Yes +
275 skillTimeConstant (Training time multiplier) 2 x Yes +

Incoming Modifiers (28)

Effect Func Modifying Attr Op Modified Attr Skill Group
controlledBurstsCapNeedBonusPostPercentCapacitorNeedLocationShipModulesRequiringGunnery LocationRequiredSkillModifier capNeedBonus PostPercent capacitorNeed Gunnery -
motionPredictionTrackingSpeedMultiplierPostPercentTrackingSpeedLocationShipModulesRequiringGunnery LocationRequiredSkillModifier trackingSpeedMultiplier PostMul trackingSpeed Gunnery -
sharpshooterRangeSkillBonusPostPercentMaxRangeLocationShipModulesRequiringGunnery LocationRequiredSkillModifier rangeSkillBonus PostPercent maxRange Gunnery -
surgicalStrikeFalloffBonusPostPercentFalloffLocationShipModulesRequiringGunnery LocationRequiredSkillModifier falloffBonus PostPercent falloff Gunnery -
gunneryTurretSpeeBonusPostPercentSpeedLocationShipModulesRequiringGunnery LocationRequiredSkillModifier turretSpeeBonus PostPercent speed Gunnery -
weaponUpgradesCpuNeedBonusPostPercentCpuLocationShipModulesRequiringGunnery LocationRequiredSkillModifier cpuNeedBonus PostPercent cpu Gunnery -
rapidFiringRofBonusPostPercentSpeedLocationShipModulesRequiringGunnery LocationRequiredSkillModifier rofBonus PostPercent speed Gunnery -
surgicalStrikeDamageMultiplierBonusPostPercentDamageMultiplierLocationShipModulesRequiringGunnery LocationRequiredSkillModifier damageMultiplierBonus PostPercent damageMultiplier Gunnery -
skillAdvancedWeaponUpgradesPowerNeedBonus LocationRequiredSkillModifier powerNeedBonus PostPercent power Gunnery -
boosterTurretOptimalRangePenalty LocationRequiredSkillModifier boosterTurretOptimalRangePenalty PostPercent maxRange Gunnery -
boosterTurretFalloffPenalty LocationRequiredSkillModifier boosterTurretFalloffPenalty PostPercent falloff Gunnery -
boosterTurretTrackingPenalty LocationRequiredSkillModifier boosterTurretTrackingPenalty PostPercent trackingSpeed Gunnery -
trackingSpeedBonusPassiveRequiringGunneryTrackingSpeedBonus LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
gunneryMaxRangeBonus LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Gunnery -
gunneryMaxRangeBonusOnline LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Gunnery -
gunneryTrackingSpeedBonusOnline LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
dungeonTurretTrackingBonus LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
systemDamageMultiplierGunnery LocationRequiredSkillModifier damageMultiplierMultiplier PostMul damageMultiplier Gunnery -
systemTracking LocationRequiredSkillModifier trackingSpeedMultiplier PostMul trackingSpeed Gunnery -
gunneryFalloffBonusOnline LocationRequiredSkillModifier falloffBonus PostPercent falloff Gunnery -
gunneryMaxRangeFalloffTrackingSpeedBonus LocationRequiredSkillModifier falloffBonus PostPercent falloff Gunnery -
gunneryMaxRangeFalloffTrackingSpeedBonus LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Gunnery -
gunneryMaxRangeFalloffTrackingSpeedBonus LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
structureTargetGunneryMaxRangeFalloffTrackingSpeedBonusAssistance LocationRequiredSkillModifier falloffBonus PostPercent falloff Gunnery -
structureTargetGunneryMaxRangeFalloffTrackingSpeedBonusAssistance LocationRequiredSkillModifier maxRangeBonus PostPercent maxRange Gunnery -
structureTargetGunneryMaxRangeFalloffTrackingSpeedBonusAssistance LocationRequiredSkillModifier trackingSpeedBonus PostPercent trackingSpeed Gunnery -
systemPlasmaStorm LocationRequiredSkillModifier damageMultiplierMultiplier PostMul damageMultiplier Gunnery -
systemPlasmaStorm LocationRequiredSkillModifier trackingSpeedMultiplier PostMul trackingSpeed Gunnery -