Resistance Phasing
Market: Skills > Engineering
Improves control over, and flow between, nano membranes that react to damage by shifting resistances. Reduces cycle time of Reactive Armor Hardeners, Flex Armor Hardeners and Flex Shield Hardeners by 10% per level and capacitor need by 15% per level.
Required Skills (1)
| Skill | Level |
|---|---|
| Hull Upgrades | IV |
Required For (9)
Module
(9)
Flex Armor Hardener (4)
Flex Shield Hardener (5)
Variations (14)
| Type | Tier | Meta Level | Cap Recharge Time Reduction | Capacitor Modifier | Capacitor Need Bonus | CPU Need Bonus | CPU Output Bonus | Duration Bonus | Heat damage modifier | Level | Module Repair Rate Bonus | Nanite Repair Paste Consumption Bonus | Power Need Bonus | Power Output Bonus | Primary attribute | Secondary attribute | Training time multiplier |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Advanced Weapon Upgrades | T1 | - | - | - | - | - | - | - | - | - | - | - | -300% | - | 167 | 168 | 6 |
| CPU Management | T1 | - | - | - | - | - | +400% | - | - | 0 | - | - | - | - | 165 | 166 | 1 |
| Capacitor Emission Systems | T1 | - | - | - | -600% | - | - | - | - | 0 | - | - | - | - | 165 | 166 | 2 |
| Capacitor Management | T1 | - | - | +400% | - | - | - | - | - | 0 | - | - | - | - | 165 | 166 | 3 |
| Capacitor Systems Operation | T1 | - | -600% | - | - | - | - | - | - | 0 | - | - | - | - | 165 | 166 | 1 |
| Capital Capacitor Emission Systems | T1 | - | - | - | -600% | - | - | - | - | 0 | - | - | - | - | 165 | 166 | 10 |
| Electronics Upgrades | T1 | - | - | - | - | -600% | - | - | - | 0 | - | - | - | - | 165 | 166 | 2 |
| Energy Grid Upgrades | T1 | - | - | - | - | -600% | - | - | - | 0 | - | - | - | - | 165 | 166 | 2 |
| Energy Pulse Weapons | T1 | - | - | - | - | - | - | -600% | - | 0 | - | - | - | - | 165 | 166 | 2 |
| Nanite Interfacing | T1 | - | - | - | - | - | - | - | - | 0 | +1900% | - | - | - | 165 | 166 | 3 |
| Nanite Operation | T1 | - | - | - | - | - | - | - | - | 0 | - | -600% | - | - | 165 | 166 | 2 |
| Power Grid Management | T1 | - | - | - | - | - | - | - | - | 0 | - | - | - | +400% | 165 | 166 | 1 |
| Thermodynamics | T1 | - | - | - | - | - | - | - | -5 | 0 | - | - | - | - | 165 | 166 | 3 |
| Weapon Upgrades | T1 | - | - | - | - | -600% | - | - | - | - | - | - | - | - | 167 | 166 | 2 |
| Type | Meta Level | Cap Recharge Time Reduction | Capacitor Modifier | Capacitor Need Bonus | CPU Need Bonus | CPU Output Bonus | Duration Bonus | Heat damage modifier | Level | Module Repair Rate Bonus | Nanite Repair Paste Consumption Bonus | Power Need Bonus | Power Output Bonus | Primary attribute | Secondary attribute | Training time multiplier |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Advanced Weapon Upgrades | - | - | - | - | - | - | - | - | - | - | - | -300% | - | 167 | 168 | 6 |
| CPU Management | - | - | - | - | - | +400% | - | - | 0 | - | - | - | - | 165 | 166 | 1 |
| Capacitor Emission Systems | - | - | - | -600% | - | - | - | - | 0 | - | - | - | - | 165 | 166 | 2 |
| Capacitor Management | - | - | +400% | - | - | - | - | - | 0 | - | - | - | - | 165 | 166 | 3 |
| Capacitor Systems Operation | - | -600% | - | - | - | - | - | - | 0 | - | - | - | - | 165 | 166 | 1 |
| Capital Capacitor Emission Systems | - | - | - | -600% | - | - | - | - | 0 | - | - | - | - | 165 | 166 | 10 |
| Electronics Upgrades | - | - | - | - | -600% | - | - | - | 0 | - | - | - | - | 165 | 166 | 2 |
| Energy Grid Upgrades | - | - | - | - | -600% | - | - | - | 0 | - | - | - | - | 165 | 166 | 2 |
| Energy Pulse Weapons | - | - | - | - | - | - | -600% | - | 0 | - | - | - | - | 165 | 166 | 2 |
| Nanite Interfacing | - | - | - | - | - | - | - | - | 0 | +1900% | - | - | - | 165 | 166 | 3 |
| Nanite Operation | - | - | - | - | - | - | - | - | 0 | - | -600% | - | - | 165 | 166 | 2 |
| Power Grid Management | - | - | - | - | - | - | - | - | 0 | - | - | - | +400% | 165 | 166 | 1 |
| Thermodynamics | - | - | - | - | - | - | - | -5 | 0 | - | - | - | - | 165 | 166 | 3 |
| Weapon Upgrades | - | - | - | - | -600% | - | - | - | - | - | - | - | - | 167 | 166 | 2 |
Attributes (7)
| ID | Name | Value | Unit | Stackable | High Is Good |
|---|---|---|---|---|---|
| 317 | capNeedBonus (Capacitor Need Bonus) | -15 | % | Yes | + |
| 66 | durationBonus (Duration Bonus) | -10 | % | Yes | + |
| 180 | primaryAttribute (Primary attribute) | intelligence | attributeID | Yes | + |
| 182 | requiredSkill1 (Primary Skill required) | Hull Upgrades | typeID | Yes | + |
| 277 | requiredSkill1Level | 4 | - | Yes | + |
| 181 | secondaryAttribute (Secondary attribute) | memory | attributeID | Yes | + |
| 275 | skillTimeConstant (Training time multiplier) | 3 | x | Yes | + |
Effects (5)
| ID | Name | Category | Modifiers |
|---|---|---|---|
| 225 | accerationControlSkillBoostCapNeedBonus | 0 | 1 |
| 208 | propulsionJammingSkillBoostDurationBonus | 0 | 1 |
| 132 | skillEffect | 0 | 2 |
| 5162 | skillReactiveArmorHardenerCapNeedBonus | 0 | 2 |
| 4976 | skillReactiveArmorHardenerDurationBonus | 0 | 2 |
Outgoing Modifiers (8)
| Effect | Func | Modifying Attr | Op | Modified Attr | Skill | Group |
|---|---|---|---|---|---|---|
| skillEffect | ItemModifier | skillPoints | ModAdd | skillLevel | - | - |
| skillEffect | ItemModifier | skillTimeConstant | Op(9) | skillLevel | - | - |
| propulsionJammingSkillBoostDurationBonus | ItemModifier | skillLevel | PreMul | durationBonus | - | - |
| accerationControlSkillBoostCapNeedBonus | ItemModifier | skillLevel | PreMul | capNeedBonus | - | - |
| skillReactiveArmorHardenerDurationBonus | LocationGroupModifier | durationBonus | PostPercent | duration | - | Armor Resistance Shift Hardener |
| skillReactiveArmorHardenerDurationBonus | LocationRequiredSkillModifier | durationBonus | PostPercent | duration | Resistance Phasing | - |
| skillReactiveArmorHardenerCapNeedBonus | LocationGroupModifier | capNeedBonus | PostPercent | capacitorNeed | - | Armor Resistance Shift Hardener |
| skillReactiveArmorHardenerCapNeedBonus | LocationRequiredSkillModifier | capNeedBonus | PostPercent | capacitorNeed | Resistance Phasing | - |