Advanced Weapon Upgrades
Market: Skills > Engineering
Reduces the powergrid needs of weapon turrets and launchers by 2% per skill level.
Required Skills (1)
| Skill | Level |
|---|---|
| Weapon Upgrades | IV |
Required For (5)
Module
(1)
Siege Module (1)
| Type | Level |
|---|---|
| Bastion Module I | V |
Variations (14)
| Type | Tier | Meta Level | Cap Recharge Time Reduction | Capacitor Modifier | Capacitor Need Bonus | CPU Need Bonus | CPU Output Bonus | Duration Bonus | Heat damage modifier | Level | Module Repair Rate Bonus | Nanite Repair Paste Consumption Bonus | Power Output Bonus | Primary attribute | Training time multiplier |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| CPU Management | T1 | - | - | - | - | - | +400% | - | - | 0 | - | - | - | 165 | 1 |
| Capacitor Emission Systems | T1 | - | - | - | -600% | - | - | - | - | 0 | - | - | - | 165 | 2 |
| Capacitor Management | T1 | - | - | +400% | - | - | - | - | - | 0 | - | - | - | 165 | 3 |
| Capacitor Systems Operation | T1 | - | -600% | - | - | - | - | - | - | 0 | - | - | - | 165 | 1 |
| Capital Capacitor Emission Systems | T1 | - | - | - | -600% | - | - | - | - | 0 | - | - | - | 165 | 10 |
| Electronics Upgrades | T1 | - | - | - | - | -600% | - | - | - | 0 | - | - | - | 165 | 2 |
| Energy Grid Upgrades | T1 | - | - | - | - | -600% | - | - | - | 0 | - | - | - | 165 | 2 |
| Energy Pulse Weapons | T1 | - | - | - | - | - | - | -600% | - | 0 | - | - | - | 165 | 2 |
| Nanite Interfacing | T1 | - | - | - | - | - | - | - | - | 0 | +1900% | - | - | 165 | 3 |
| Nanite Operation | T1 | - | - | - | - | - | - | - | - | 0 | - | -600% | - | 165 | 2 |
| Power Grid Management | T1 | - | - | - | - | - | - | - | - | 0 | - | - | +400% | 165 | 1 |
| Resistance Phasing | T1 | - | - | - | -1600% | - | - | -1100% | - | - | - | - | - | 165 | 3 |
| Thermodynamics | T1 | - | - | - | - | - | - | - | -5 | 0 | - | - | - | 165 | 3 |
| Weapon Upgrades | T1 | - | - | - | - | -600% | - | - | - | - | - | - | - | 167 | 2 |
| Type | Meta Level | Cap Recharge Time Reduction | Capacitor Modifier | Capacitor Need Bonus | CPU Need Bonus | CPU Output Bonus | Duration Bonus | Heat damage modifier | Level | Module Repair Rate Bonus | Nanite Repair Paste Consumption Bonus | Power Output Bonus | Primary attribute | Training time multiplier |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| CPU Management | - | - | - | - | - | +400% | - | - | 0 | - | - | - | 165 | 1 |
| Capacitor Emission Systems | - | - | - | -600% | - | - | - | - | 0 | - | - | - | 165 | 2 |
| Capacitor Management | - | - | +400% | - | - | - | - | - | 0 | - | - | - | 165 | 3 |
| Capacitor Systems Operation | - | -600% | - | - | - | - | - | - | 0 | - | - | - | 165 | 1 |
| Capital Capacitor Emission Systems | - | - | - | -600% | - | - | - | - | 0 | - | - | - | 165 | 10 |
| Electronics Upgrades | - | - | - | - | -600% | - | - | - | 0 | - | - | - | 165 | 2 |
| Energy Grid Upgrades | - | - | - | - | -600% | - | - | - | 0 | - | - | - | 165 | 2 |
| Energy Pulse Weapons | - | - | - | - | - | - | -600% | - | 0 | - | - | - | 165 | 2 |
| Nanite Interfacing | - | - | - | - | - | - | - | - | 0 | +1900% | - | - | 165 | 3 |
| Nanite Operation | - | - | - | - | - | - | - | - | 0 | - | -600% | - | 165 | 2 |
| Power Grid Management | - | - | - | - | - | - | - | - | 0 | - | - | +400% | 165 | 1 |
| Resistance Phasing | - | - | - | -1600% | - | - | -1100% | - | - | - | - | - | 165 | 3 |
| Thermodynamics | - | - | - | - | - | - | - | -5 | 0 | - | - | - | 165 | 3 |
| Weapon Upgrades | - | - | - | - | -600% | - | - | - | - | - | - | - | 167 | 2 |
Attributes (7)
| ID | Name | Value | Unit | Stackable | High Is Good |
|---|---|---|---|---|---|
| 1047 | canNotBeTrainedOnTrial | 1 | - | Yes | + |
| 323 | powerNeedBonus (Power Need Bonus) | -2 | % | Yes | + |
| 180 | primaryAttribute (Primary attribute) | perception | attributeID | Yes | + |
| 182 | requiredSkill1 (Primary Skill required) | Weapon Upgrades | typeID | Yes | + |
| 277 | requiredSkill1Level | 4 | - | Yes | + |
| 181 | secondaryAttribute (Secondary attribute) | willpower | attributeID | Yes | + |
| 275 | skillTimeConstant (Training time multiplier) | 6 | x | Yes | + |
Effects (4)
| ID | Name | Category | Modifiers |
|---|---|---|---|
| 246 | sensorUpgradesSkillBoostPowerNeedBonus | 0 | 1 |
| 1638 | skillAdvancedWeaponUpgradesPowerNeedBonus | 0 | 3 |
| 3520 | skillAdvancedWeaponUpgradesPowerNeedBonusBombLaunchers | 0 | 1 |
| 132 | skillEffect | 0 | 2 |
Outgoing Modifiers (7)
| Effect | Func | Modifying Attr | Op | Modified Attr | Skill | Group |
|---|---|---|---|---|---|---|
| skillEffect | ItemModifier | skillPoints | ModAdd | skillLevel | - | - |
| skillEffect | ItemModifier | skillTimeConstant | Op(9) | skillLevel | - | - |
| sensorUpgradesSkillBoostPowerNeedBonus | ItemModifier | skillLevel | PreMul | powerNeedBonus | - | - |
| skillAdvancedWeaponUpgradesPowerNeedBonus | LocationRequiredSkillModifier | powerNeedBonus | PostPercent | power | Gunnery | - |
| skillAdvancedWeaponUpgradesPowerNeedBonus | LocationRequiredSkillModifier | powerNeedBonus | PostPercent | power | Missile Launcher Operation | - |
| skillAdvancedWeaponUpgradesPowerNeedBonus | LocationRequiredSkillModifier | powerNeedBonus | PostPercent | power | Vorton Projector Operation | - |
| skillAdvancedWeaponUpgradesPowerNeedBonusBombLaunchers | LocationRequiredSkillModifier | powerNeedBonus | PostPercent | power | Bomb Deployment | - |
Incoming Modifiers (0)
No modifiers affect this type.